Multi-Agent Online Graph Exploration on Cycles and Tadpole Graphs

Fuente: arXiv
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Main Authors: Akker, Erik van den, Buchin, Kevin, Foerster, Klaus-Tycho
Format: Preprint
Published: 2024
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author Akker, Erik van den
Buchin, Kevin
Foerster, Klaus-Tycho
author_facet Akker, Erik van den
Buchin, Kevin
Foerster, Klaus-Tycho
contents We study the problem of multi-agent online graph exploration, in which a team of k agents has to explore a given graph, starting and ending on the same node. The graph is initially unknown. Whenever a node is visited by an agent, its neighborhood and adjacent edges are revealed. The agents share a global view of the explored parts of the graph. The cost of the exploration has to be minimized, where cost either describes the time needed for the entire exploration (time model), or the length of the longest path traversed by any agent (energy model). We investigate graph exploration on cycles and tadpole graphs for 2-4 agents, providing optimal results on the competitive ratio in the energy model (1-competitive with two agents on cycles and three agents on tadpole graphs), and for tadpole graphs in the time model (1.5-competitive with four agents). We also show competitive upper bounds of 2 for the exploration of tadpole graphs with three agents, and 2.5 for the exploration of tadpole graphs with two agents in the time model.
format Preprint
id arxiv_https___arxiv_org_abs_2402_13845
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Multi-Agent Online Graph Exploration on Cycles and Tadpole Graphs
Akker, Erik van den
Buchin, Kevin
Foerster, Klaus-Tycho
Data Structures and Algorithms
Distributed, Parallel, and Cluster Computing
We study the problem of multi-agent online graph exploration, in which a team of k agents has to explore a given graph, starting and ending on the same node. The graph is initially unknown. Whenever a node is visited by an agent, its neighborhood and adjacent edges are revealed. The agents share a global view of the explored parts of the graph. The cost of the exploration has to be minimized, where cost either describes the time needed for the entire exploration (time model), or the length of the longest path traversed by any agent (energy model). We investigate graph exploration on cycles and tadpole graphs for 2-4 agents, providing optimal results on the competitive ratio in the energy model (1-competitive with two agents on cycles and three agents on tadpole graphs), and for tadpole graphs in the time model (1.5-competitive with four agents). We also show competitive upper bounds of 2 for the exploration of tadpole graphs with three agents, and 2.5 for the exploration of tadpole graphs with two agents in the time model.
title Multi-Agent Online Graph Exploration on Cycles and Tadpole Graphs
topic Data Structures and Algorithms
Distributed, Parallel, and Cluster Computing
url https://arxiv.org/abs/2402.13845