Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments
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arXiv
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| Main Authors: | , , , , , |
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| Format: | Preprint |
| Published: |
2024
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| Subjects: | |
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| _version_ | 1866910559441518592 |
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| author | Zhu, Qian Wang, Zhuo Zeng, Wei Tong, Wai Lin, Weiyue Ma, Xiaojuan |
| author_facet | Zhu, Qian Wang, Zhuo Zeng, Wei Tong, Wai Lin, Weiyue Ma, Xiaojuan |
| contents | Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual constraints. To explore appropriate interaction design, we first conduct a formative study to identify user needs for data and interaction. Informed by the findings, we summarize appropriate interaction modalities with eye-based, hand-based and spatially-aware object interaction for situated visualization in public environments. Then, through an iterative design process with six users, we explore and implement interactive techniques for activating and analyzing with situated visualization. To assess the effectiveness and acceptance of these interactions, we integrate them into an AR prototype and conduct a within-subjects study in public scenarios using conventional hand-only interactions as the baseline. The results show that participants preferred our prototype over the baseline, attributing their preference to the interactions being more acceptable, flexible, and practical in public. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2402_14251 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments Zhu, Qian Wang, Zhuo Zeng, Wei Tong, Wai Lin, Weiyue Ma, Xiaojuan Human-Computer Interaction Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual constraints. To explore appropriate interaction design, we first conduct a formative study to identify user needs for data and interaction. Informed by the findings, we summarize appropriate interaction modalities with eye-based, hand-based and spatially-aware object interaction for situated visualization in public environments. Then, through an iterative design process with six users, we explore and implement interactive techniques for activating and analyzing with situated visualization. To assess the effectiveness and acceptance of these interactions, we integrate them into an AR prototype and conduct a within-subjects study in public scenarios using conventional hand-only interactions as the baseline. The results show that participants preferred our prototype over the baseline, attributing their preference to the interactions being more acceptable, flexible, and practical in public. |
| title | Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2402.14251 |