Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments

Fuente: arXiv
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Main Authors: Zhu, Qian, Wang, Zhuo, Zeng, Wei, Tong, Wai, Lin, Weiyue, Ma, Xiaojuan
Format: Preprint
Published: 2024
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author Zhu, Qian
Wang, Zhuo
Zeng, Wei
Tong, Wai
Lin, Weiyue
Ma, Xiaojuan
author_facet Zhu, Qian
Wang, Zhuo
Zeng, Wei
Tong, Wai
Lin, Weiyue
Ma, Xiaojuan
contents Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual constraints. To explore appropriate interaction design, we first conduct a formative study to identify user needs for data and interaction. Informed by the findings, we summarize appropriate interaction modalities with eye-based, hand-based and spatially-aware object interaction for situated visualization in public environments. Then, through an iterative design process with six users, we explore and implement interactive techniques for activating and analyzing with situated visualization. To assess the effectiveness and acceptance of these interactions, we integrate them into an AR prototype and conduct a within-subjects study in public scenarios using conventional hand-only interactions as the baseline. The results show that participants preferred our prototype over the baseline, attributing their preference to the interactions being more acceptable, flexible, and practical in public.
format Preprint
id arxiv_https___arxiv_org_abs_2402_14251
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments
Zhu, Qian
Wang, Zhuo
Zeng, Wei
Tong, Wai
Lin, Weiyue
Ma, Xiaojuan
Human-Computer Interaction
Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual constraints. To explore appropriate interaction design, we first conduct a formative study to identify user needs for data and interaction. Informed by the findings, we summarize appropriate interaction modalities with eye-based, hand-based and spatially-aware object interaction for situated visualization in public environments. Then, through an iterative design process with six users, we explore and implement interactive techniques for activating and analyzing with situated visualization. To assess the effectiveness and acceptance of these interactions, we integrate them into an AR prototype and conduct a within-subjects study in public scenarios using conventional hand-only interactions as the baseline. The results show that participants preferred our prototype over the baseline, attributing their preference to the interactions being more acceptable, flexible, and practical in public.
title Make Interaction Situated: Designing User Acceptable Interaction for Situated Visualization in Public Environments
topic Human-Computer Interaction
url https://arxiv.org/abs/2402.14251