A Survey of Music Generation in the Context of Interaction

Fuente: arXiv
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Auteurs principaux: Agchar, Ismael, Baumann, Ilja, Braun, Franziska, Perez-Toro, Paula Andrea, Riedhammer, Korbinian, Trump, Sebastian, Ullrich, Martin
Format: Preprint
Publié: 2024
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author Agchar, Ismael
Baumann, Ilja
Braun, Franziska
Perez-Toro, Paula Andrea
Riedhammer, Korbinian
Trump, Sebastian
Ullrich, Martin
author_facet Agchar, Ismael
Baumann, Ilja
Braun, Franziska
Perez-Toro, Paula Andrea
Riedhammer, Korbinian
Trump, Sebastian
Ullrich, Martin
contents In recent years, machine learning, and in particular generative adversarial neural networks (GANs) and attention-based neural networks (transformers), have been successfully used to compose and generate music, both melodies and polyphonic pieces. Current research focuses foremost on style replication (eg. generating a Bach-style chorale) or style transfer (eg. classical to jazz) based on large amounts of recorded or transcribed music, which in turn also allows for fairly straight-forward "performance" evaluation. However, most of these models are not suitable for human-machine co-creation through live interaction, neither is clear, how such models and resulting creations would be evaluated. This article presents a thorough review of music representation, feature analysis, heuristic algorithms, statistical and parametric modelling, and human and automatic evaluation measures, along with a discussion of which approaches and models seem most suitable for live interaction.
format Preprint
id arxiv_https___arxiv_org_abs_2402_15294
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle A Survey of Music Generation in the Context of Interaction
Agchar, Ismael
Baumann, Ilja
Braun, Franziska
Perez-Toro, Paula Andrea
Riedhammer, Korbinian
Trump, Sebastian
Ullrich, Martin
Sound
Artificial Intelligence
Machine Learning
Audio and Speech Processing
In recent years, machine learning, and in particular generative adversarial neural networks (GANs) and attention-based neural networks (transformers), have been successfully used to compose and generate music, both melodies and polyphonic pieces. Current research focuses foremost on style replication (eg. generating a Bach-style chorale) or style transfer (eg. classical to jazz) based on large amounts of recorded or transcribed music, which in turn also allows for fairly straight-forward "performance" evaluation. However, most of these models are not suitable for human-machine co-creation through live interaction, neither is clear, how such models and resulting creations would be evaluated. This article presents a thorough review of music representation, feature analysis, heuristic algorithms, statistical and parametric modelling, and human and automatic evaluation measures, along with a discussion of which approaches and models seem most suitable for live interaction.
title A Survey of Music Generation in the Context of Interaction
topic Sound
Artificial Intelligence
Machine Learning
Audio and Speech Processing
url https://arxiv.org/abs/2402.15294