Progressive-Proximity Bit-Flipping for Decoding Surface Codes

Fuente: arXiv
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Main Authors: Pacenti, Michele, Flanagan, Mark F., Chytas, Dimitris, Vasic, Bane
Format: Preprint
Published: 2024
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author Pacenti, Michele
Flanagan, Mark F.
Chytas, Dimitris
Vasic, Bane
author_facet Pacenti, Michele
Flanagan, Mark F.
Chytas, Dimitris
Vasic, Bane
contents Topological quantum codes, such as toric and surface codes, are excellent candidates for hardware implementation due to their robustness against errors and their local interactions between qubits. However, decoding these codes efficiently remains a challenge: existing decoders often fall short of meeting requirements such as having low computational complexity (ideally linear in the code's blocklength), low decoding latency, and low power consumption. In this paper we propose a novel bit-flipping (BF) decoder tailored for toric and surface codes. We introduce the proximity vector as a heuristic metric for flipping bits, and we develop a new subroutine for correcting degenerate multiple errors on adjacent qubits. Our algorithm has quadratic complexity growth and it can be efficiently implemented as it does not require operations on dynamic memories, as do state-of-art decoding algorithms such as minimum weight perfect matching or union find. The proposed decoder shows a decoding threshold of 7.5% for the 2D toric code and 7% for the rotated planar code over the binary symmetric channel.
format Preprint
id arxiv_https___arxiv_org_abs_2402_15924
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Progressive-Proximity Bit-Flipping for Decoding Surface Codes
Pacenti, Michele
Flanagan, Mark F.
Chytas, Dimitris
Vasic, Bane
Quantum Physics
Information Theory
Topological quantum codes, such as toric and surface codes, are excellent candidates for hardware implementation due to their robustness against errors and their local interactions between qubits. However, decoding these codes efficiently remains a challenge: existing decoders often fall short of meeting requirements such as having low computational complexity (ideally linear in the code's blocklength), low decoding latency, and low power consumption. In this paper we propose a novel bit-flipping (BF) decoder tailored for toric and surface codes. We introduce the proximity vector as a heuristic metric for flipping bits, and we develop a new subroutine for correcting degenerate multiple errors on adjacent qubits. Our algorithm has quadratic complexity growth and it can be efficiently implemented as it does not require operations on dynamic memories, as do state-of-art decoding algorithms such as minimum weight perfect matching or union find. The proposed decoder shows a decoding threshold of 7.5% for the 2D toric code and 7% for the rotated planar code over the binary symmetric channel.
title Progressive-Proximity Bit-Flipping for Decoding Surface Codes
topic Quantum Physics
Information Theory
url https://arxiv.org/abs/2402.15924