CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency
Fuente:
arXiv
Saved in:
| Main Authors: | Zhu, Hanxin, He, Tianyu, Chen, Zhibo |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Is Vanilla MLP in Neural Radiance Field Enough for Few-shot View Synthesis?
by: Zhu, Hanxin, et al.
Published: (2024)
by: Zhu, Hanxin, et al.
Published: (2024)
End-to-End Rate-Distortion Optimized 3D Gaussian Representation
by: Wang, Henan, et al.
Published: (2024)
by: Wang, Henan, et al.
Published: (2024)
FrameNeRF: A Simple and Efficient Framework for Few-shot Novel View Synthesis
by: Xing, Yan, et al.
Published: (2024)
by: Xing, Yan, et al.
Published: (2024)
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
by: Zhao, Chen, et al.
Published: (2024)
by: Zhao, Chen, et al.
Published: (2024)
Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting
by: Kumar, Raja, et al.
Published: (2024)
by: Kumar, Raja, et al.
Published: (2024)
Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completion
by: Xu, Yan, et al.
Published: (2025)
by: Xu, Yan, et al.
Published: (2025)
MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics
by: Liu, Haofeng, et al.
Published: (2026)
by: Liu, Haofeng, et al.
Published: (2026)
PVP-Recon: Progressive View Planning via Warping Consistency for Sparse-View Surface Reconstruction
by: Ye, Sheng, et al.
Published: (2024)
by: Ye, Sheng, et al.
Published: (2024)
TexPainter: Generative Mesh Texturing with Multi-view Consistency
by: Zhang, Hongkun, et al.
Published: (2024)
by: Zhang, Hongkun, et al.
Published: (2024)
RefracGS: Novel View Synthesis Through Refractive Water Surfaces with 3D Gaussian Ray Tracing
by: Shao, Yiming, et al.
Published: (2026)
by: Shao, Yiming, et al.
Published: (2026)
PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction
by: Shen, Ju, et al.
Published: (2026)
by: Shen, Ju, et al.
Published: (2026)
One-shot Embroidery Customization via Contrastive LoRA Modulation
by: Ma, Jun, et al.
Published: (2025)
by: Ma, Jun, et al.
Published: (2025)
Re-Nerfing: Improving Novel View Synthesis through Novel View Synthesis
by: Tristram, Felix, et al.
Published: (2023)
by: Tristram, Felix, et al.
Published: (2023)
Extreme Views: 3DGS Filter for Novel View Synthesis from Out-of-Distribution Camera Poses
by: Bowness, Damian, et al.
Published: (2025)
by: Bowness, Damian, et al.
Published: (2025)
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
by: Niedermayr, Simon, et al.
Published: (2023)
by: Niedermayr, Simon, et al.
Published: (2023)
WavePlanes: Compact Hex Planes for Dynamic Novel View Synthesis
by: Azzarelli, Adrian, et al.
Published: (2023)
by: Azzarelli, Adrian, et al.
Published: (2023)
View-Consistent 3D Editing with Gaussian Splatting
by: Wang, Yuxuan, et al.
Published: (2024)
by: Wang, Yuxuan, et al.
Published: (2024)
CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians
by: Paliwal, Avinash, et al.
Published: (2024)
by: Paliwal, Avinash, et al.
Published: (2024)
NEMTO: Neural Environment Matting for Novel View and Relighting Synthesis of Transparent Objects
by: Wang, Dongqing, et al.
Published: (2023)
by: Wang, Dongqing, et al.
Published: (2023)
FlexPainter: Flexible and Multi-View Consistent Texture Generation
by: Yan, Dongyu, et al.
Published: (2025)
by: Yan, Dongyu, et al.
Published: (2025)
CtlGAN: Few-shot Artistic Portraits Generation with Contrastive Transfer Learning
by: Wang, Yue, et al.
Published: (2022)
by: Wang, Yue, et al.
Published: (2022)
Pano2Room: Novel View Synthesis from a Single Indoor Panorama
by: Pu, Guo, et al.
Published: (2024)
by: Pu, Guo, et al.
Published: (2024)
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
by: Blanc, Hugo, et al.
Published: (2024)
by: Blanc, Hugo, et al.
Published: (2024)
Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections
by: Xu, Jiacong, et al.
Published: (2024)
by: Xu, Jiacong, et al.
Published: (2024)
Scaling Transformer-Based Novel View Synthesis Models with Token Disentanglement and Synthetic Data
by: Nair, Nithin Gopalakrishnan, et al.
Published: (2025)
by: Nair, Nithin Gopalakrishnan, et al.
Published: (2025)
FSFSplatter: Build Surface and Novel Views with Sparse-Views within 2min
by: Zhao, Yibin, et al.
Published: (2025)
by: Zhao, Yibin, et al.
Published: (2025)
CoMapGS: Covisibility Map-based Gaussian Splatting for Sparse Novel View Synthesis
by: Jang, Youngkyoon, et al.
Published: (2025)
by: Jang, Youngkyoon, et al.
Published: (2025)
Jointly Generating Multi-view Consistent PBR Textures using Collaborative Control
by: Vainer, Shimon, et al.
Published: (2024)
by: Vainer, Shimon, et al.
Published: (2024)
ARSGaussian: 3D Gaussian Splatting with LiDAR for Aerial Remote Sensing Novel View Synthesis
by: Yao, Yiling, et al.
Published: (2024)
by: Yao, Yiling, et al.
Published: (2024)
Multi-view Consistent 3D Gaussian Head Avatars 'without' Multi-view Generation
by: Chharia, Aviral, et al.
Published: (2026)
by: Chharia, Aviral, et al.
Published: (2026)
NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections
by: Verbin, Dor, et al.
Published: (2024)
by: Verbin, Dor, et al.
Published: (2024)
Enforcing View-Consistency in Class-Agnostic 3D Segmentation Fields
by: Dumery, Corentin, et al.
Published: (2024)
by: Dumery, Corentin, et al.
Published: (2024)
ReShader: View-Dependent Highlights for Single Image View-Synthesis
by: Paliwal, Avinash, et al.
Published: (2023)
by: Paliwal, Avinash, et al.
Published: (2023)
See360: Novel Panoramic View Interpolation
by: Liu, Zhi-Song, et al.
Published: (2024)
by: Liu, Zhi-Song, et al.
Published: (2024)
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
by: Li, Zhan, et al.
Published: (2023)
by: Li, Zhan, et al.
Published: (2023)
StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering
by: Radl, Lukas, et al.
Published: (2024)
by: Radl, Lukas, et al.
Published: (2024)
WayveScenes101: A Dataset and Benchmark for Novel View Synthesis in Autonomous Driving
by: Zürn, Jannik, et al.
Published: (2024)
by: Zürn, Jannik, et al.
Published: (2024)
Generalizable Human Gaussians for Sparse View Synthesis
by: Kwon, Youngjoong, et al.
Published: (2024)
by: Kwon, Youngjoong, et al.
Published: (2024)
Cascade-Zero123: One Image to Highly Consistent 3D with Self-Prompted Nearby Views
by: Chen, Yabo, et al.
Published: (2023)
by: Chen, Yabo, et al.
Published: (2023)
Streetscapes: Large-scale Consistent Street View Generation Using Autoregressive Video Diffusion
by: Deng, Boyang, et al.
Published: (2024)
by: Deng, Boyang, et al.
Published: (2024)
Similar Items
-
Is Vanilla MLP in Neural Radiance Field Enough for Few-shot View Synthesis?
by: Zhu, Hanxin, et al.
Published: (2024) -
End-to-End Rate-Distortion Optimized 3D Gaussian Representation
by: Wang, Henan, et al.
Published: (2024) -
FrameNeRF: A Simple and Efficient Framework for Few-shot Novel View Synthesis
by: Xing, Yan, et al.
Published: (2024) -
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
by: Zhao, Chen, et al.
Published: (2024) -
Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting
by: Kumar, Raja, et al.
Published: (2024)