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Hauptverfasser: Peng, Hao-Yang, Zhang, Jia-Peng, Guo, Meng-Hao, Cao, Yan-Pei, Hu, Shi-Min
Format: Preprint
Veröffentlicht: 2024
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Online-Zugang:https://arxiv.org/abs/2402.17214
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author Peng, Hao-Yang
Zhang, Jia-Peng
Guo, Meng-Hao
Cao, Yan-Pei
Hu, Shi-Min
author_facet Peng, Hao-Yang
Zhang, Jia-Peng
Guo, Meng-Hao
Cao, Yan-Pei
Hu, Shi-Min
contents In the field of digital content creation, generating high-quality 3D characters from single images is challenging, especially given the complexities of various body poses and the issues of self-occlusion and pose ambiguity. In this paper, we present CharacterGen, a framework developed to efficiently generate 3D characters. CharacterGen introduces a streamlined generation pipeline along with an image-conditioned multi-view diffusion model. This model effectively calibrates input poses to a canonical form while retaining key attributes of the input image, thereby addressing the challenges posed by diverse poses. A transformer-based, generalizable sparse-view reconstruction model is the other core component of our approach, facilitating the creation of detailed 3D models from multi-view images. We also adopt a texture-back-projection strategy to produce high-quality texture maps. Additionally, we have curated a dataset of anime characters, rendered in multiple poses and views, to train and evaluate our model. Our approach has been thoroughly evaluated through quantitative and qualitative experiments, showing its proficiency in generating 3D characters with high-quality shapes and textures, ready for downstream applications such as rigging and animation.
format Preprint
id arxiv_https___arxiv_org_abs_2402_17214
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalization
Peng, Hao-Yang
Zhang, Jia-Peng
Guo, Meng-Hao
Cao, Yan-Pei
Hu, Shi-Min
Computer Vision and Pattern Recognition
In the field of digital content creation, generating high-quality 3D characters from single images is challenging, especially given the complexities of various body poses and the issues of self-occlusion and pose ambiguity. In this paper, we present CharacterGen, a framework developed to efficiently generate 3D characters. CharacterGen introduces a streamlined generation pipeline along with an image-conditioned multi-view diffusion model. This model effectively calibrates input poses to a canonical form while retaining key attributes of the input image, thereby addressing the challenges posed by diverse poses. A transformer-based, generalizable sparse-view reconstruction model is the other core component of our approach, facilitating the creation of detailed 3D models from multi-view images. We also adopt a texture-back-projection strategy to produce high-quality texture maps. Additionally, we have curated a dataset of anime characters, rendered in multiple poses and views, to train and evaluate our model. Our approach has been thoroughly evaluated through quantitative and qualitative experiments, showing its proficiency in generating 3D characters with high-quality shapes and textures, ready for downstream applications such as rigging and animation.
title CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalization
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2402.17214