Synthesizing Particle-in-Cell Simulations Through Learning and GPU Computing for Hybrid Particle Accelerator Beamlines

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Sandberg, Ryan T., Lehe, Remi, Mitchell, Chad E., Garten, Marco, Myers, Andrew, Qiang, Ji, Vay, Jean-Luc, Huebl, Axel
Natura: Preprint
Pubblicazione: 2024
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866914777882689536
author Sandberg, Ryan T.
Lehe, Remi
Mitchell, Chad E.
Garten, Marco
Myers, Andrew
Qiang, Ji
Vay, Jean-Luc
Huebl, Axel
author_facet Sandberg, Ryan T.
Lehe, Remi
Mitchell, Chad E.
Garten, Marco
Myers, Andrew
Qiang, Ji
Vay, Jean-Luc
Huebl, Axel
contents Particle accelerator modeling is an important field of research and development, essential to investigating, designing and operating some of the most complex scientific devices ever built. Kinetic simulations of relativistic, charged particle beams and advanced plasma accelerator elements are often performed with high-fidelity particle-in-cell simulations, some of which fill the largest GPU supercomputers. Start-to-end modeling of a particle accelerator includes many elements and it is desirable to integrate and model advanced accelerator elements fast, in effective models. Traditionally, analytical and reduced-physics models fill this role. The vast data from high-fidelity simulations and power of GPU-accelerated computation open a new opportunity to complement traditional modeling without approximations: surrogate modeling through machine learning. In this paper, we implement, present and benchmark such a data-driven workflow, synthesising a fully GPU-accelerated, conventional-surrogate simulation for hybrid particle accelerator beamlines.
format Preprint
id arxiv_https___arxiv_org_abs_2402_17248
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Synthesizing Particle-in-Cell Simulations Through Learning and GPU Computing for Hybrid Particle Accelerator Beamlines
Sandberg, Ryan T.
Lehe, Remi
Mitchell, Chad E.
Garten, Marco
Myers, Andrew
Qiang, Ji
Vay, Jean-Luc
Huebl, Axel
Accelerator Physics
Computational Physics
Particle accelerator modeling is an important field of research and development, essential to investigating, designing and operating some of the most complex scientific devices ever built. Kinetic simulations of relativistic, charged particle beams and advanced plasma accelerator elements are often performed with high-fidelity particle-in-cell simulations, some of which fill the largest GPU supercomputers. Start-to-end modeling of a particle accelerator includes many elements and it is desirable to integrate and model advanced accelerator elements fast, in effective models. Traditionally, analytical and reduced-physics models fill this role. The vast data from high-fidelity simulations and power of GPU-accelerated computation open a new opportunity to complement traditional modeling without approximations: surrogate modeling through machine learning. In this paper, we implement, present and benchmark such a data-driven workflow, synthesising a fully GPU-accelerated, conventional-surrogate simulation for hybrid particle accelerator beamlines.
title Synthesizing Particle-in-Cell Simulations Through Learning and GPU Computing for Hybrid Particle Accelerator Beamlines
topic Accelerator Physics
Computational Physics
url https://arxiv.org/abs/2402.17248