ShapeLLM: Universal 3D Object Understanding for Embodied Interaction

Fuente: arXiv
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Autores principales: Qi, Zekun, Dong, Runpei, Zhang, Shaochen, Geng, Haoran, Han, Chunrui, Ge, Zheng, Yi, Li, Ma, Kaisheng
Formato: Preprint
Publicado: 2024
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author Qi, Zekun
Dong, Runpei
Zhang, Shaochen
Geng, Haoran
Han, Chunrui
Ge, Zheng
Yi, Li
Ma, Kaisheng
author_facet Qi, Zekun
Dong, Runpei
Zhang, Shaochen
Geng, Haoran
Han, Chunrui
Ge, Zheng
Yi, Li
Ma, Kaisheng
contents This paper presents ShapeLLM, the first 3D Multimodal Large Language Model (LLM) designed for embodied interaction, exploring a universal 3D object understanding with 3D point clouds and languages. ShapeLLM is built upon an improved 3D encoder by extending ReCon to ReCon++ that benefits from multi-view image distillation for enhanced geometry understanding. By utilizing ReCon++ as the 3D point cloud input encoder for LLMs, ShapeLLM is trained on constructed instruction-following data and tested on our newly human-curated benchmark, 3D MM-Vet. ReCon++ and ShapeLLM achieve state-of-the-art performance in 3D geometry understanding and language-unified 3D interaction tasks, such as embodied visual grounding. Project page: https://qizekun.github.io/shapellm/
format Preprint
id arxiv_https___arxiv_org_abs_2402_17766
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle ShapeLLM: Universal 3D Object Understanding for Embodied Interaction
Qi, Zekun
Dong, Runpei
Zhang, Shaochen
Geng, Haoran
Han, Chunrui
Ge, Zheng
Yi, Li
Ma, Kaisheng
Computer Vision and Pattern Recognition
This paper presents ShapeLLM, the first 3D Multimodal Large Language Model (LLM) designed for embodied interaction, exploring a universal 3D object understanding with 3D point clouds and languages. ShapeLLM is built upon an improved 3D encoder by extending ReCon to ReCon++ that benefits from multi-view image distillation for enhanced geometry understanding. By utilizing ReCon++ as the 3D point cloud input encoder for LLMs, ShapeLLM is trained on constructed instruction-following data and tested on our newly human-curated benchmark, 3D MM-Vet. ReCon++ and ShapeLLM achieve state-of-the-art performance in 3D geometry understanding and language-unified 3D interaction tasks, such as embodied visual grounding. Project page: https://qizekun.github.io/shapellm/
title ShapeLLM: Universal 3D Object Understanding for Embodied Interaction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2402.17766