Exploring AI Problem Formulation with Children via Teachable Machines

Fuente: arXiv
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Autores principales: Dwivedi, Utkarsh, Elsayed-Ali, Salma, Bonsignore, Elizabeth, Kacorri, Hernisa
Formato: Preprint
Publicado: 2024
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author Dwivedi, Utkarsh
Elsayed-Ali, Salma
Bonsignore, Elizabeth
Kacorri, Hernisa
author_facet Dwivedi, Utkarsh
Elsayed-Ali, Salma
Bonsignore, Elizabeth
Kacorri, Hernisa
contents Emphasizing problem formulation in AI literacy activities with children is vital, yet we lack empirical studies on their structure and affordances. We propose that participatory design involving teachable machines facilitates problem formulation activities. To test this, we integrated problem reduction heuristics into storyboarding and invited a university-based intergenerational design team of 10 children (ages 8-13) and 9 adults to co-design a teachable machine. We find that children draw from personal experiences when formulating AI problems; they assume voice and video capabilities, explore diverse machine learning approaches, and plan for error handling. Their ideas promote human involvement in AI, though some are drawn to more autonomous systems. Their designs prioritize values like capability, logic, helpfulness, responsibility, and obedience, and a preference for a comfortable life, family security, inner harmony, and excitement as end-states. We conclude by discussing how these results can inform the design of future participatory AI activities.
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id arxiv_https___arxiv_org_abs_2402_18688
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Exploring AI Problem Formulation with Children via Teachable Machines
Dwivedi, Utkarsh
Elsayed-Ali, Salma
Bonsignore, Elizabeth
Kacorri, Hernisa
Human-Computer Interaction
Emphasizing problem formulation in AI literacy activities with children is vital, yet we lack empirical studies on their structure and affordances. We propose that participatory design involving teachable machines facilitates problem formulation activities. To test this, we integrated problem reduction heuristics into storyboarding and invited a university-based intergenerational design team of 10 children (ages 8-13) and 9 adults to co-design a teachable machine. We find that children draw from personal experiences when formulating AI problems; they assume voice and video capabilities, explore diverse machine learning approaches, and plan for error handling. Their ideas promote human involvement in AI, though some are drawn to more autonomous systems. Their designs prioritize values like capability, logic, helpfulness, responsibility, and obedience, and a preference for a comfortable life, family security, inner harmony, and excitement as end-states. We conclude by discussing how these results can inform the design of future participatory AI activities.
title Exploring AI Problem Formulation with Children via Teachable Machines
topic Human-Computer Interaction
url https://arxiv.org/abs/2402.18688