A game-theoretic approach to the asymptotic behavior of solutions to an obstacle problem for the mean curvature flow equation

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteur principal: Misu, Kuniyasu
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866910349411745792
author Misu, Kuniyasu
author_facet Misu, Kuniyasu
contents We consider the asymptotic behavior of solutions to an obstacle problem for the mean curvature flow equation by using a game-theoretic approximation, to which we extend that of Kohn and Serfaty (2006). Kohn and Serfaty (2006) give a deterministic two-person zero-sum game whose value functions approximate the solution to the level set mean curvature flow equation without obstacle functions. We prove that moving curves governed by the mean curvature flow converge in time to the boundary of the convex hull of obstacles under some assumptions on the initial curves and obstacles. Convexity of the initial set, as well as smoothness of the initial curves and obstacles, are not needed. In these proofs, we utilize properties of the game trajectories given by very elementary game strategies and consider reachability of each player. Also, when the equation has a driving force term, we present several examples of the asymptotic behavior, including a problem dealt in Giga, Mitake and Tran (2016).
format Preprint
id arxiv_https___arxiv_org_abs_2403_00358
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle A game-theoretic approach to the asymptotic behavior of solutions to an obstacle problem for the mean curvature flow equation
Misu, Kuniyasu
Analysis of PDEs
35B40, 35D40, 91A50
We consider the asymptotic behavior of solutions to an obstacle problem for the mean curvature flow equation by using a game-theoretic approximation, to which we extend that of Kohn and Serfaty (2006). Kohn and Serfaty (2006) give a deterministic two-person zero-sum game whose value functions approximate the solution to the level set mean curvature flow equation without obstacle functions. We prove that moving curves governed by the mean curvature flow converge in time to the boundary of the convex hull of obstacles under some assumptions on the initial curves and obstacles. Convexity of the initial set, as well as smoothness of the initial curves and obstacles, are not needed. In these proofs, we utilize properties of the game trajectories given by very elementary game strategies and consider reachability of each player. Also, when the equation has a driving force term, we present several examples of the asymptotic behavior, including a problem dealt in Giga, Mitake and Tran (2016).
title A game-theoretic approach to the asymptotic behavior of solutions to an obstacle problem for the mean curvature flow equation
topic Analysis of PDEs
35B40, 35D40, 91A50
url https://arxiv.org/abs/2403.00358