APISR: Anime Production Inspired Real-World Anime Super-Resolution

Fuente: arXiv
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Main Authors: Wang, Boyang, Yang, Fengyu, Yu, Xihang, Zhang, Chao, Zhao, Hanbin
Format: Preprint
Published: 2024
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author Wang, Boyang
Yang, Fengyu
Yu, Xihang
Zhang, Chao
Zhao, Hanbin
author_facet Wang, Boyang
Yang, Fengyu
Yu, Xihang
Zhang, Chao
Zhao, Hanbin
contents While real-world anime super-resolution (SR) has gained increasing attention in the SR community, existing methods still adopt techniques from the photorealistic domain. In this paper, we analyze the anime production workflow and rethink how to use characteristics of it for the sake of the real-world anime SR. First, we argue that video networks and datasets are not necessary for anime SR due to the repetition use of hand-drawing frames. Instead, we propose an anime image collection pipeline by choosing the least compressed and the most informative frames from the video sources. Based on this pipeline, we introduce the Anime Production-oriented Image (API) dataset. In addition, we identify two anime-specific challenges of distorted and faint hand-drawn lines and unwanted color artifacts. We address the first issue by introducing a prediction-oriented compression module in the image degradation model and a pseudo-ground truth preparation with enhanced hand-drawn lines. In addition, we introduce the balanced twin perceptual loss combining both anime and photorealistic high-level features to mitigate unwanted color artifacts and increase visual clarity. We evaluate our method through extensive experiments on the public benchmark, showing our method outperforms state-of-the-art anime dataset-trained approaches.
format Preprint
id arxiv_https___arxiv_org_abs_2403_01598
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle APISR: Anime Production Inspired Real-World Anime Super-Resolution
Wang, Boyang
Yang, Fengyu
Yu, Xihang
Zhang, Chao
Zhao, Hanbin
Image and Video Processing
Artificial Intelligence
Computer Vision and Pattern Recognition
While real-world anime super-resolution (SR) has gained increasing attention in the SR community, existing methods still adopt techniques from the photorealistic domain. In this paper, we analyze the anime production workflow and rethink how to use characteristics of it for the sake of the real-world anime SR. First, we argue that video networks and datasets are not necessary for anime SR due to the repetition use of hand-drawing frames. Instead, we propose an anime image collection pipeline by choosing the least compressed and the most informative frames from the video sources. Based on this pipeline, we introduce the Anime Production-oriented Image (API) dataset. In addition, we identify two anime-specific challenges of distorted and faint hand-drawn lines and unwanted color artifacts. We address the first issue by introducing a prediction-oriented compression module in the image degradation model and a pseudo-ground truth preparation with enhanced hand-drawn lines. In addition, we introduce the balanced twin perceptual loss combining both anime and photorealistic high-level features to mitigate unwanted color artifacts and increase visual clarity. We evaluate our method through extensive experiments on the public benchmark, showing our method outperforms state-of-the-art anime dataset-trained approaches.
title APISR: Anime Production Inspired Real-World Anime Super-Resolution
topic Image and Video Processing
Artificial Intelligence
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2403.01598