A Simple Baseline for Efficient Hand Mesh Reconstruction
Fuente:
arXiv
Saved in:
| Main Authors: | Zhou, Zhishan, zhou, Shihao., Lv, Zhi, Zou, Minqiang, Tang, Yao, Liang, Jiajun |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
1st Place Solution of Multiview Egocentric Hand Tracking Challenge ECCV2024
by: Zou, Minqiang, et al.
Published: (2024)
by: Zou, Minqiang, et al.
Published: (2024)
Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction
by: Huang, Binxiao, et al.
Published: (2025)
by: Huang, Binxiao, et al.
Published: (2025)
STMR: Spiral Transformer for Hand Mesh Reconstruction
by: Xie, Huilong, et al.
Published: (2024)
by: Xie, Huilong, et al.
Published: (2024)
Complementing Event Streams and RGB Frames for Hand Mesh Reconstruction
by: Jiang, Jianping, et al.
Published: (2024)
by: Jiang, Jianping, et al.
Published: (2024)
EventEgoHands: Event-based Egocentric 3D Hand Mesh Reconstruction
by: Hara, Ryosei, et al.
Published: (2025)
by: Hara, Ryosei, et al.
Published: (2025)
HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions
by: Xu, Hao, et al.
Published: (2024)
by: Xu, Hao, et al.
Published: (2024)
MedVLThinker: Simple Baselines for Multimodal Medical Reasoning
by: Huang, Xiaoke, et al.
Published: (2025)
by: Huang, Xiaoke, et al.
Published: (2025)
HandGCAT: Occlusion-Robust 3D Hand Mesh Reconstruction from Monocular Images
by: Wang, Shuaibing, et al.
Published: (2024)
by: Wang, Shuaibing, et al.
Published: (2024)
SiMA-Hand: Boosting 3D Hand-Mesh Reconstruction by Single-to-Multi-View Adaptation
by: Wang, Yinqiao, et al.
Published: (2024)
by: Wang, Yinqiao, et al.
Published: (2024)
Revisiting Simple Baselines for In-The-Wild Deepfake Detection
by: Castaneda, Orlando, et al.
Published: (2025)
by: Castaneda, Orlando, et al.
Published: (2025)
A Simple and Efficient Baseline for Zero-Shot Generative Classification
by: Qi, Zipeng, et al.
Published: (2024)
by: Qi, Zipeng, et al.
Published: (2024)
Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objects
by: Fan, Zicong, et al.
Published: (2024)
by: Fan, Zicong, et al.
Published: (2024)
HGGT: Robust and Flexible 3D Hand Mesh Reconstruction from Uncalibrated Images
by: Liu, Yumeng, et al.
Published: (2026)
by: Liu, Yumeng, et al.
Published: (2026)
Fast-HaMeR: Boosting Hand Mesh Reconstruction using Knowledge Distillation
by: Jillani, Hunain Ahmed, et al.
Published: (2026)
by: Jillani, Hunain Ahmed, et al.
Published: (2026)
SimpleGVR: A Simple Baseline for Latent-Cascaded Video Super-Resolution
by: Xie, Liangbin, et al.
Published: (2025)
by: Xie, Liangbin, et al.
Published: (2025)
MASS: Mesh-inellipse Aligned Deformable Surfel Splatting for Hand Reconstruction and Rendering from Egocentric Monocular Video
by: Zhu, Haoyu, et al.
Published: (2026)
by: Zhu, Haoyu, et al.
Published: (2026)
SimToken: A Simple Baseline for Referring Audio-Visual Segmentation
by: Jin, Dian, et al.
Published: (2025)
by: Jin, Dian, et al.
Published: (2025)
PanoSplatt3R: Leveraging Perspective Pretraining for Generalized Unposed Wide-Baseline Panorama Reconstruction
by: Ren, Jiahui, et al.
Published: (2025)
by: Ren, Jiahui, et al.
Published: (2025)
A Simple and Better Baseline for Visual Grounding
by: Wang, Jingchao, et al.
Published: (2025)
by: Wang, Jingchao, et al.
Published: (2025)
MaskHand: Generative Masked Modeling for Robust Hand Mesh Reconstruction in the Wild
by: Saleem, Muhammad Usama, et al.
Published: (2024)
by: Saleem, Muhammad Usama, et al.
Published: (2024)
MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modeling
by: Yang, Jian, et al.
Published: (2024)
by: Yang, Jian, et al.
Published: (2024)
3D Hand Mesh Recovery from Monocular RGB in Camera Space
by: Li, Haonan, et al.
Published: (2024)
by: Li, Haonan, et al.
Published: (2024)
Efficient Multi-branch Segmentation Network for Situation Awareness in Autonomous Navigation
by: Zhou, Guan-Cheng, et al.
Published: (2024)
by: Zhou, Guan-Cheng, et al.
Published: (2024)
MambaMIC: An Efficient Baseline for Microscopic Image Classification with State Space Models
by: Zou, Shun, et al.
Published: (2024)
by: Zou, Shun, et al.
Published: (2024)
GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction
by: Lin, Weiquan, et al.
Published: (2026)
by: Lin, Weiquan, et al.
Published: (2026)
PALM: A Dataset and Baseline for Learning Multi-subject Hand Prior
by: Fan, Zicong, et al.
Published: (2025)
by: Fan, Zicong, et al.
Published: (2025)
SimBase: A Simple Baseline for Temporal Video Grounding
by: Bao, Peijun, et al.
Published: (2024)
by: Bao, Peijun, et al.
Published: (2024)
MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction
by: Guédon, Antoine, et al.
Published: (2025)
by: Guédon, Antoine, et al.
Published: (2025)
3D Hand Mesh-Guided AI-Generated Malformed Hand Refinement with Hand Pose Transformation via Diffusion Model
by: Feng, Chen-Bin, et al.
Published: (2025)
by: Feng, Chen-Bin, et al.
Published: (2025)
SimpleMatch: A Simple and Strong Baseline for Semantic Correspondence
by: Jin, Hailing, et al.
Published: (2026)
by: Jin, Hailing, et al.
Published: (2026)
From Pixels to Polygons: A Survey of Deep Learning Approaches for Medical Image-to-Mesh Reconstruction
by: Lin, Fengming, et al.
Published: (2025)
by: Lin, Fengming, et al.
Published: (2025)
Towards Multimodal Lifelong Understanding: A Dataset and Agentic Baseline
by: Chen, Guo, et al.
Published: (2026)
by: Chen, Guo, et al.
Published: (2026)
DanceHMR: Hand-Aware Whole-Body Human Mesh Recovery from Monocular Videos
by: Shen, Wenhao, et al.
Published: (2026)
by: Shen, Wenhao, et al.
Published: (2026)
A Simple-but-effective Baseline for Training-free Class-Agnostic Counting
by: Lin, Yuhao, et al.
Published: (2024)
by: Lin, Yuhao, et al.
Published: (2024)
OpenUni: A Simple Baseline for Unified Multimodal Understanding and Generation
by: Wu, Size, et al.
Published: (2025)
by: Wu, Size, et al.
Published: (2025)
Upsample Anything: A Simple and Hard to Beat Baseline for Feature Upsampling
by: Seo, Minseok, et al.
Published: (2025)
by: Seo, Minseok, et al.
Published: (2025)
Diffeomorphic Mesh Deformation via Efficient Optimal Transport for Cortical Surface Reconstruction
by: Le, Tung, et al.
Published: (2023)
by: Le, Tung, et al.
Published: (2023)
Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenes
by: Liu, Isabella, et al.
Published: (2024)
by: Liu, Isabella, et al.
Published: (2024)
M3DHMR: Monocular 3D Hand Mesh Recovery
by: Lin, Yihong, et al.
Published: (2025)
by: Lin, Yihong, et al.
Published: (2025)
THOM: Generating Physically Plausible Hand-Object Meshes From Text
by: Jeong, Uyoung, et al.
Published: (2026)
by: Jeong, Uyoung, et al.
Published: (2026)
Similar Items
-
1st Place Solution of Multiview Egocentric Hand Tracking Challenge ECCV2024
by: Zou, Minqiang, et al.
Published: (2024) -
Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction
by: Huang, Binxiao, et al.
Published: (2025) -
STMR: Spiral Transformer for Hand Mesh Reconstruction
by: Xie, Huilong, et al.
Published: (2024) -
Complementing Event Streams and RGB Frames for Hand Mesh Reconstruction
by: Jiang, Jianping, et al.
Published: (2024) -
EventEgoHands: Event-based Egocentric 3D Hand Mesh Reconstruction
by: Hara, Ryosei, et al.
Published: (2025)