Graph drawing applications in combinatorial theory of maturity models

Fuente: arXiv
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Autores principales: Kajzer, Špela, Dobler, Alexander, Jerebic, Janja, Nöllenburg, Martin, Orthaber, Joachim, Bokal, Drago
Formato: Preprint
Publicado: 2024
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author Kajzer, Špela
Dobler, Alexander
Jerebic, Janja
Nöllenburg, Martin
Orthaber, Joachim
Bokal, Drago
author_facet Kajzer, Špela
Dobler, Alexander
Jerebic, Janja
Nöllenburg, Martin
Orthaber, Joachim
Bokal, Drago
contents In this paper, we introduce tiled graphs as models of learning and maturing processes. We show how tiled graphs can combine graphs of learning spaces or antimatroids (partial hypercubes) and maturity models (total orders) to yield models of learning processes. For the visualization of these processes it is a natural approach to aim for certain optimal drawings. We show for most of the more detailed models that the drawing problems resulting from them are NP-complete. The terse model of a maturing process that ignores the details of learning, however, results in a polynomially solvable graph drawing problem. In addition, this model provides insight into the process by ordering the subjects at each test of their maturity. We investigate extremal and random instances of this problem, and provide exact results and bounds on their optimal crossing number. Graph-theoretic models offer two approaches to the design of optimal maturity models given observed data: (1) minimizing intra-subject inconsistencies, which manifest as regressions of subjects, is modeled as the well-known feedback arc set problem. We study the alternative of (2) finding a maturity model by minimizing the inter-subject inconsistencies, which manifest as crossings in the respective drawing. We show this to be NP-complete.
format Preprint
id arxiv_https___arxiv_org_abs_2403_02026
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Graph drawing applications in combinatorial theory of maturity models
Kajzer, Špela
Dobler, Alexander
Jerebic, Janja
Nöllenburg, Martin
Orthaber, Joachim
Bokal, Drago
Discrete Mathematics
In this paper, we introduce tiled graphs as models of learning and maturing processes. We show how tiled graphs can combine graphs of learning spaces or antimatroids (partial hypercubes) and maturity models (total orders) to yield models of learning processes. For the visualization of these processes it is a natural approach to aim for certain optimal drawings. We show for most of the more detailed models that the drawing problems resulting from them are NP-complete. The terse model of a maturing process that ignores the details of learning, however, results in a polynomially solvable graph drawing problem. In addition, this model provides insight into the process by ordering the subjects at each test of their maturity. We investigate extremal and random instances of this problem, and provide exact results and bounds on their optimal crossing number. Graph-theoretic models offer two approaches to the design of optimal maturity models given observed data: (1) minimizing intra-subject inconsistencies, which manifest as regressions of subjects, is modeled as the well-known feedback arc set problem. We study the alternative of (2) finding a maturity model by minimizing the inter-subject inconsistencies, which manifest as crossings in the respective drawing. We show this to be NP-complete.
title Graph drawing applications in combinatorial theory of maturity models
topic Discrete Mathematics
url https://arxiv.org/abs/2403.02026