Large Language Models and Video Games: A Preliminary Scoping Review

Fuente: arXiv
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Main Author: Sweetser, Penny
Format: Preprint
Published: 2024
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_version_ 1866917604523769856
author Sweetser, Penny
author_facet Sweetser, Penny
contents Large language models (LLMs) hold interesting potential for the design, development, and research of video games. Building on the decades of prior research on generative AI in games, many researchers have sped to investigate the power and potential of LLMs for games. Given the recent spike in LLM-related research in games, there is already a wealth of relevant research to survey. In order to capture a snapshot of the state of LLM research in games, and to help lay the foundation for future work, we carried out an initial scoping review of relevant papers published so far. In this paper, we review 76 papers published between 2022 to early 2024 on LLMs and video games, with key focus areas in game AI, game development, narrative, and game research and reviews. Our paper provides an early state of the field and lays the groundwork for future research and reviews on this topic.
format Preprint
id arxiv_https___arxiv_org_abs_2403_02613
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Large Language Models and Video Games: A Preliminary Scoping Review
Sweetser, Penny
Human-Computer Interaction
Artificial Intelligence
Large language models (LLMs) hold interesting potential for the design, development, and research of video games. Building on the decades of prior research on generative AI in games, many researchers have sped to investigate the power and potential of LLMs for games. Given the recent spike in LLM-related research in games, there is already a wealth of relevant research to survey. In order to capture a snapshot of the state of LLM research in games, and to help lay the foundation for future work, we carried out an initial scoping review of relevant papers published so far. In this paper, we review 76 papers published between 2022 to early 2024 on LLMs and video games, with key focus areas in game AI, game development, narrative, and game research and reviews. Our paper provides an early state of the field and lays the groundwork for future research and reviews on this topic.
title Large Language Models and Video Games: A Preliminary Scoping Review
topic Human-Computer Interaction
Artificial Intelligence
url https://arxiv.org/abs/2403.02613