Tappy: Predicting Tap Accuracy of User-Interface Elements by Reverse-Engineering Webpage Structures
Fuente:
arXiv
Saved in:
| Main Authors: | Usuba, Hiroki, Sato, Junichi, Sasaya, Naomi, Yamanaka, Shota, Yamashita, Fumiya |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Tappy Plugin for Figma: Predicting Tap Success Rates of User-Interface Elements under Development for Smartphones
by: Yamanaka, Shota, et al.
Published: (2024)
by: Yamanaka, Shota, et al.
Published: (2024)
Single-tap Latency Reduction with Single- or Double- tap Prediction
by: Nishida, Naoto, et al.
Published: (2024)
by: Nishida, Naoto, et al.
Published: (2024)
Skewed Dual Normal Distribution Model: Predicting Touch Pointing Success Rates for Targets Near Screen Edges and Corners
by: Kasahara, Nobuhito, et al.
Published: (2026)
by: Kasahara, Nobuhito, et al.
Published: (2026)
Skewed Dual Normal Distribution Model: Predicting 1D Touch Pointing Success Rate for Targets Near Screen Edges
by: Kasahara, Nobuhito, et al.
Published: (2026)
by: Kasahara, Nobuhito, et al.
Published: (2026)
Blur Effects on User Performance in Target-Pointing Tasks
by: Tomihari, Ryuto, et al.
Published: (2026)
by: Tomihari, Ryuto, et al.
Published: (2026)
Normalizing Speed-accuracy Biases in 2D Pointing Tasks with Better Calculation of Effective Target Widths
by: Yamanaka, Shota, et al.
Published: (2026)
by: Yamanaka, Shota, et al.
Published: (2026)
Improving Data Quality via Pre-Task Participant Screening in Crowdsourced GUI Experiments
by: Miyama, Takaya, et al.
Published: (2026)
by: Miyama, Takaya, et al.
Published: (2026)
Tap-to-Adapt: Learning User-Aligned Response Timing for Speech Agents
by: He, Zihong, et al.
Published: (2026)
by: He, Zihong, et al.
Published: (2026)
Break the Window: Exploring Spatial Decomposition of Webpages in XR
by: Zhang, Chenyang, et al.
Published: (2026)
by: Zhang, Chenyang, et al.
Published: (2026)
Psychological Benefits and Costs of Diversifying Algorithmic Recourse
by: Tominaga, Tomu, et al.
Published: (2026)
by: Tominaga, Tomu, et al.
Published: (2026)
Orca: Browsing at Scale Through User-Driven and AI-Facilitated Orchestration Across Malleable Webpages
by: Jiang, Peiling, et al.
Published: (2025)
by: Jiang, Peiling, et al.
Published: (2025)
Tap tactile presentation by airborne ultrasound
by: Tsuchiya, Haruka, et al.
Published: (2024)
by: Tsuchiya, Haruka, et al.
Published: (2024)
Fair Machine Guidance to Enhance Fair Decision Making in Biased People
by: Yang, Mingzhe, et al.
Published: (2024)
by: Yang, Mingzhe, et al.
Published: (2024)
A Tool for Estimating Success Rates of Raycasting-Based Object Selection in Virtual Reality
by: Okuno, Tatsuya, et al.
Published: (2026)
by: Okuno, Tatsuya, et al.
Published: (2026)
Soft or Stiff? Stroop Tasks in Visuo-Tactile Tapping Interactions
by: Ishikawa, Ryotaro, et al.
Published: (2024)
by: Ishikawa, Ryotaro, et al.
Published: (2024)
As Content and Layout Co-Evolve: TangibleSite for Scaffolding Blind People's Webpage Design through Multimodal Interaction
by: Li, Jiasheng, et al.
Published: (2026)
by: Li, Jiasheng, et al.
Published: (2026)
Transformer-Based Modeling of User Interaction Sequences for Dwell Time Prediction in Human-Computer Interfaces
by: Liu, Rui, et al.
Published: (2025)
by: Liu, Rui, et al.
Published: (2025)
Investigating Color Blind User Interface Accessibility via Simulated Interfaces
by: Jamil, Amaan, et al.
Published: (2024)
by: Jamil, Amaan, et al.
Published: (2024)
The Benefits of Prosociality towards AI Agents: Examining the Effects of Helping AI Agents on Human Well-Being
by: Zhu, Zicheng, et al.
Published: (2025)
by: Zhu, Zicheng, et al.
Published: (2025)
From Interaction to Attitude: Exploring the Impact of Human-AI Cooperation on Mental Illness Stigma
by: Song, Tianqi, et al.
Published: (2025)
by: Song, Tianqi, et al.
Published: (2025)
Interface Framework for Human-AI Collaboration within Intelligent User Interface Ecosystems
by: Andru, Shruthi, et al.
Published: (2026)
by: Andru, Shruthi, et al.
Published: (2026)
Adaptive and Accessible User Interfaces for Seniors Through Model-Driven Engineering
by: Wickramathilaka, Shavindra, et al.
Published: (2025)
by: Wickramathilaka, Shavindra, et al.
Published: (2025)
Understanding and Supporting Peer Review Using AI-reframed Positive Summary
by: Yang, Chi-Lan, et al.
Published: (2025)
by: Yang, Chi-Lan, et al.
Published: (2025)
(Dis)placed Contributions: Uncovering Hidden Hurdles to Collaborative Writing Involving Non-Native Speakers, Native Speakers, and AI-Powered Editing Tools
by: Xiao, Yimin, et al.
Published: (2024)
by: Xiao, Yimin, et al.
Published: (2024)
A Personalized and Adaptable User Interface for a Speech and Cursor Brain-Computer Interface
by: Peracha, Hamza, et al.
Published: (2026)
by: Peracha, Hamza, et al.
Published: (2026)
Beyond Words: Measuring User Experience through Speech Analysis in Voice User Interfaces
by: Ma, Yong, et al.
Published: (2026)
by: Ma, Yong, et al.
Published: (2026)
Building Intelligent User Interfaces for Human-AI Alignment
by: Shi, Danqing
Published: (2026)
by: Shi, Danqing
Published: (2026)
Exploring Spatial Hybrid User Interface for Visual Sensemaking
by: Tong, Wai, et al.
Published: (2025)
by: Tong, Wai, et al.
Published: (2025)
Emergent Dark Patterns in AI-Generated User Interfaces
by: Pandey, Daksh
Published: (2026)
by: Pandey, Daksh
Published: (2026)
Exploring Gestural Interaction with a Cushion Interface for Smart Home Control
by: Suzuki, Yuri, et al.
Published: (2024)
by: Suzuki, Yuri, et al.
Published: (2024)
Bend It, Aim It, Tap It: Designing an On-Body Disambiguation Mechanism for Curve Selection in Mixed Reality
by: Li, Xiang, et al.
Published: (2025)
by: Li, Xiang, et al.
Published: (2025)
Dynamik: Syntactically-Driven Dynamic Font Sizing for Emphasis of Key Information
by: Nishida, Naoto, et al.
Published: (2025)
by: Nishida, Naoto, et al.
Published: (2025)
Citizen-Led Personalization of User Interfaces: Investigating How People Customize Interfaces for Themselves and Others
by: Alves, Sérgio, et al.
Published: (2024)
by: Alves, Sérgio, et al.
Published: (2024)
AI-Based Speaking Assistant: Supporting Non-Native Speakers' Speaking in Real-Time Multilingual Communication
by: Qin, Peinuan, et al.
Published: (2025)
by: Qin, Peinuan, et al.
Published: (2025)
Examining Humanness as a Metaphor to Design Voice User Interfaces
by: Desai, Smit, et al.
Published: (2024)
by: Desai, Smit, et al.
Published: (2024)
UEyes: An Eye-Tracking Dataset across User Interface Types
by: Jiang, Yue, et al.
Published: (2024)
by: Jiang, Yue, et al.
Published: (2024)
A User Interface Study on Sustainable City Trip Recommendations
by: Banerjee, Ashmi, et al.
Published: (2024)
by: Banerjee, Ashmi, et al.
Published: (2024)
A Literature Review and Taxonomy of In-VR Questionnaire User Interfaces
by: Safikhani, Saeed, et al.
Published: (2024)
by: Safikhani, Saeed, et al.
Published: (2024)
Virtual Reality User Interface Design: Best Practices and Implementation
by: Mehmedova, Esin, et al.
Published: (2025)
by: Mehmedova, Esin, et al.
Published: (2025)
Face2Feel: Emotion-Aware Adaptive User Interface
by: Hadimlioglu, Ismail Alihan, et al.
Published: (2025)
by: Hadimlioglu, Ismail Alihan, et al.
Published: (2025)
Similar Items
-
Tappy Plugin for Figma: Predicting Tap Success Rates of User-Interface Elements under Development for Smartphones
by: Yamanaka, Shota, et al.
Published: (2024) -
Single-tap Latency Reduction with Single- or Double- tap Prediction
by: Nishida, Naoto, et al.
Published: (2024) -
Skewed Dual Normal Distribution Model: Predicting Touch Pointing Success Rates for Targets Near Screen Edges and Corners
by: Kasahara, Nobuhito, et al.
Published: (2026) -
Skewed Dual Normal Distribution Model: Predicting 1D Touch Pointing Success Rate for Targets Near Screen Edges
by: Kasahara, Nobuhito, et al.
Published: (2026) -
Blur Effects on User Performance in Target-Pointing Tasks
by: Tomihari, Ryuto, et al.
Published: (2026)