Extensive-Form Game Solving via Blackwell Approachability on Treeplexes

Fuente: arXiv
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Auteurs principaux: Chakrabarti, Darshan, Grand-Clément, Julien, Kroer, Christian
Format: Preprint
Publié: 2024
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author Chakrabarti, Darshan
Grand-Clément, Julien
Kroer, Christian
author_facet Chakrabarti, Darshan
Grand-Clément, Julien
Kroer, Christian
contents In this paper, we introduce the first algorithmic framework for Blackwell approachability on the sequence-form polytope, the class of convex polytopes capturing the strategies of players in extensive-form games (EFGs). This leads to a new class of regret-minimization algorithms that are stepsize-invariant, in the same sense as the Regret Matching and Regret Matching$^+$ algorithms for the simplex. Our modular framework can be combined with any existing regret minimizer over cones to compute a Nash equilibrium in two-player zero-sum EFGs with perfect recall, through the self-play framework. Leveraging predictive online mirror descent, we introduce Predictive Treeplex Blackwell$^+$ (PTB$^+$), and show a $O(1/\sqrt{T})$ convergence rate to Nash equilibrium in self-play. We then show how to stabilize PTB$^+$ with a stepsize, resulting in an algorithm with a state-of-the-art $O(1/T)$ convergence rate. We provide an extensive set of experiments to compare our framework with several algorithmic benchmarks, including CFR$^+$ and its predictive variant, and we highlight interesting connections between practical performance and the stepsize-dependence or stepsize-invariance properties of classical algorithms.
format Preprint
id arxiv_https___arxiv_org_abs_2403_04680
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Extensive-Form Game Solving via Blackwell Approachability on Treeplexes
Chakrabarti, Darshan
Grand-Clément, Julien
Kroer, Christian
Computer Science and Game Theory
In this paper, we introduce the first algorithmic framework for Blackwell approachability on the sequence-form polytope, the class of convex polytopes capturing the strategies of players in extensive-form games (EFGs). This leads to a new class of regret-minimization algorithms that are stepsize-invariant, in the same sense as the Regret Matching and Regret Matching$^+$ algorithms for the simplex. Our modular framework can be combined with any existing regret minimizer over cones to compute a Nash equilibrium in two-player zero-sum EFGs with perfect recall, through the self-play framework. Leveraging predictive online mirror descent, we introduce Predictive Treeplex Blackwell$^+$ (PTB$^+$), and show a $O(1/\sqrt{T})$ convergence rate to Nash equilibrium in self-play. We then show how to stabilize PTB$^+$ with a stepsize, resulting in an algorithm with a state-of-the-art $O(1/T)$ convergence rate. We provide an extensive set of experiments to compare our framework with several algorithmic benchmarks, including CFR$^+$ and its predictive variant, and we highlight interesting connections between practical performance and the stepsize-dependence or stepsize-invariance properties of classical algorithms.
title Extensive-Form Game Solving via Blackwell Approachability on Treeplexes
topic Computer Science and Game Theory
url https://arxiv.org/abs/2403.04680