GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting

Fuente: arXiv
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Hauptverfasser: Palandra, Francesco, Sanchietti, Andrea, Baieri, Daniele, Rodolà, Emanuele
Format: Preprint
Veröffentlicht: 2024
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author Palandra, Francesco
Sanchietti, Andrea
Baieri, Daniele
Rodolà, Emanuele
author_facet Palandra, Francesco
Sanchietti, Andrea
Baieri, Daniele
Rodolà, Emanuele
contents We present GSEdit, a pipeline for text-guided 3D object editing based on Gaussian Splatting models. Our method enables the editing of the style and appearance of 3D objects without altering their main details, all in a matter of minutes on consumer hardware. We tackle the problem by leveraging Gaussian splatting to represent 3D scenes, and we optimize the model while progressively varying the image supervision by means of a pretrained image-based diffusion model. The input object may be given as a 3D triangular mesh, or directly provided as Gaussians from a generative model such as DreamGaussian. GSEdit ensures consistency across different viewpoints, maintaining the integrity of the original object's information. Compared to previously proposed methods relying on NeRF-like MLP models, GSEdit stands out for its efficiency, making 3D editing tasks much faster. Our editing process is refined via the application of the SDS loss, ensuring that our edits are both precise and accurate. Our comprehensive evaluation demonstrates that GSEdit effectively alters object shape and appearance following the given textual instructions while preserving their coherence and detail.
format Preprint
id arxiv_https___arxiv_org_abs_2403_05154
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting
Palandra, Francesco
Sanchietti, Andrea
Baieri, Daniele
Rodolà, Emanuele
Computer Vision and Pattern Recognition
Graphics
68T45
I.2.10; I.3.8
We present GSEdit, a pipeline for text-guided 3D object editing based on Gaussian Splatting models. Our method enables the editing of the style and appearance of 3D objects without altering their main details, all in a matter of minutes on consumer hardware. We tackle the problem by leveraging Gaussian splatting to represent 3D scenes, and we optimize the model while progressively varying the image supervision by means of a pretrained image-based diffusion model. The input object may be given as a 3D triangular mesh, or directly provided as Gaussians from a generative model such as DreamGaussian. GSEdit ensures consistency across different viewpoints, maintaining the integrity of the original object's information. Compared to previously proposed methods relying on NeRF-like MLP models, GSEdit stands out for its efficiency, making 3D editing tasks much faster. Our editing process is refined via the application of the SDS loss, ensuring that our edits are both precise and accurate. Our comprehensive evaluation demonstrates that GSEdit effectively alters object shape and appearance following the given textual instructions while preserving their coherence and detail.
title GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting
topic Computer Vision and Pattern Recognition
Graphics
68T45
I.2.10; I.3.8
url https://arxiv.org/abs/2403.05154