To Reach the Unreachable: Exploring the Potential of VR Hand Redirection for Upper Limb Rehabilitation

Fuente: arXiv
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Main Authors: Xiong, Peixuan, Zhang, Yukai, Zhang, Nandi, Fu, Shihan, Li, Xin, Zheng, Yadan, Zhou, Jinni, Hu, Xiquan, Fan, Mingming
Format: Preprint
Published: 2024
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author Xiong, Peixuan
Zhang, Yukai
Zhang, Nandi
Fu, Shihan
Li, Xin
Zheng, Yadan
Zhou, Jinni
Hu, Xiquan
Fan, Mingming
author_facet Xiong, Peixuan
Zhang, Yukai
Zhang, Nandi
Fu, Shihan
Li, Xin
Zheng, Yadan
Zhou, Jinni
Hu, Xiquan
Fan, Mingming
contents Rehabilitation therapies are widely employed to assist people with motor impairments in regaining control over their affected body parts. Nevertheless, factors such as fatigue and low self-efficacy can hinder patient compliance during extensive rehabilitation processes. Utilizing hand redirection in virtual reality (VR) enables patients to accomplish seemingly more challenging tasks, thereby bolstering their motivation and confidence. While previous research has investigated user experience and hand redirection among able-bodied people, its effects on motor-impaired people remain unexplored. In this paper, we present a VR rehabilitation application that harnesses hand redirection. Through a user study and semi-structured interviews, we examine the impact of hand redirection on the rehabilitation experiences of people with motor impairments and its potential to enhance their motivation for upper limb rehabilitation. Our findings suggest that patients are not sensitive to hand movement inconsistency, and the majority express interest in incorporating hand redirection into future long-term VR rehabilitation programs.
format Preprint
id arxiv_https___arxiv_org_abs_2403_05264
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle To Reach the Unreachable: Exploring the Potential of VR Hand Redirection for Upper Limb Rehabilitation
Xiong, Peixuan
Zhang, Yukai
Zhang, Nandi
Fu, Shihan
Li, Xin
Zheng, Yadan
Zhou, Jinni
Hu, Xiquan
Fan, Mingming
Human-Computer Interaction
Rehabilitation therapies are widely employed to assist people with motor impairments in regaining control over their affected body parts. Nevertheless, factors such as fatigue and low self-efficacy can hinder patient compliance during extensive rehabilitation processes. Utilizing hand redirection in virtual reality (VR) enables patients to accomplish seemingly more challenging tasks, thereby bolstering their motivation and confidence. While previous research has investigated user experience and hand redirection among able-bodied people, its effects on motor-impaired people remain unexplored. In this paper, we present a VR rehabilitation application that harnesses hand redirection. Through a user study and semi-structured interviews, we examine the impact of hand redirection on the rehabilitation experiences of people with motor impairments and its potential to enhance their motivation for upper limb rehabilitation. Our findings suggest that patients are not sensitive to hand movement inconsistency, and the majority express interest in incorporating hand redirection into future long-term VR rehabilitation programs.
title To Reach the Unreachable: Exploring the Potential of VR Hand Redirection for Upper Limb Rehabilitation
topic Human-Computer Interaction
url https://arxiv.org/abs/2403.05264