HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation

Fuente: arXiv
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Autores principales: Wang, Duotun, Meng, Hengyu, Cai, Zeyu, Shao, Zhijing, Liu, Qianxi, Wang, Lin, Fan, Mingming, Zhan, Xiaohang, Wang, Zeyu
Formato: Preprint
Publicado: 2024
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author Wang, Duotun
Meng, Hengyu
Cai, Zeyu
Shao, Zhijing
Liu, Qianxi
Wang, Lin
Fan, Mingming
Zhan, Xiaohang
Wang, Zeyu
author_facet Wang, Duotun
Meng, Hengyu
Cai, Zeyu
Shao, Zhijing
Liu, Qianxi
Wang, Lin
Fan, Mingming
Zhan, Xiaohang
Wang, Zeyu
contents Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for generating stylized head avatars from text guidance, which leverages locally learnable mesh deformation and 2D diffusion priors to achieve high-quality digital assets for attribute-preserving manipulation. Given a template mesh, our method represents mesh deformation with per-face Jacobians and adaptively modulates local deformation using a learnable vector field. This vector field enables anisotropic scaling while preserving the rotation of vertices, which can better express identity and geometric details. We employ landmark- and contour-based regularization terms to balance the expressiveness and plausibility of generated avatars from multiple views without relying on any specific shape prior. Our framework can generate realistic shapes and textures that can be further edited via text, while supporting seamless editing using the preserved attributes from the template mesh, such as 3DMM parameters, blendshapes, and UV coordinates. Extensive experiments demonstrate that our framework can generate diverse and expressive head avatars with high-quality meshes that artists can easily manipulate in graphics software, facilitating downstream applications such as efficient asset creation and animation with preserved attributes.
format Preprint
id arxiv_https___arxiv_org_abs_2403_09326
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation
Wang, Duotun
Meng, Hengyu
Cai, Zeyu
Shao, Zhijing
Liu, Qianxi
Wang, Lin
Fan, Mingming
Zhan, Xiaohang
Wang, Zeyu
Graphics
Artificial Intelligence
I.2.6; I.3.8
Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for generating stylized head avatars from text guidance, which leverages locally learnable mesh deformation and 2D diffusion priors to achieve high-quality digital assets for attribute-preserving manipulation. Given a template mesh, our method represents mesh deformation with per-face Jacobians and adaptively modulates local deformation using a learnable vector field. This vector field enables anisotropic scaling while preserving the rotation of vertices, which can better express identity and geometric details. We employ landmark- and contour-based regularization terms to balance the expressiveness and plausibility of generated avatars from multiple views without relying on any specific shape prior. Our framework can generate realistic shapes and textures that can be further edited via text, while supporting seamless editing using the preserved attributes from the template mesh, such as 3DMM parameters, blendshapes, and UV coordinates. Extensive experiments demonstrate that our framework can generate diverse and expressive head avatars with high-quality meshes that artists can easily manipulate in graphics software, facilitating downstream applications such as efficient asset creation and animation with preserved attributes.
title HeadEvolver: Text to Head Avatars via Expressive and Attribute-Preserving Mesh Deformation
topic Graphics
Artificial Intelligence
I.2.6; I.3.8
url https://arxiv.org/abs/2403.09326