Machine Learning Processes as Sources of Ambiguity: Insights from AI Art

Fuente: arXiv
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Hauptverfasser: Sivertsen, Christian, Salimbeni, Guido, Løvlie, Anders Sundnes, Benford, Steve, Zhu, Jichen
Format: Preprint
Veröffentlicht: 2024
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author Sivertsen, Christian
Salimbeni, Guido
Løvlie, Anders Sundnes
Benford, Steve
Zhu, Jichen
author_facet Sivertsen, Christian
Salimbeni, Guido
Løvlie, Anders Sundnes
Benford, Steve
Zhu, Jichen
contents Ongoing efforts to turn Machine Learning (ML) into a design material have encountered limited success. This paper examines the burgeoning area of AI art to understand how artists incorporate ML in their creative work. Drawing upon related HCI theories, we investigate how artists create ambiguity by analyzing nine AI artworks that use computer vision and image synthesis. Our analysis shows that, in addition to the established types of ambiguity, artists worked closely with the ML process (dataset curation, model training, and application) and developed various techniques to evoke the ambiguity of processes. Our finding indicates that the current conceptualization of ML as a design material needs to reframe the ML process as design elements, instead of technical details. Finally, this paper offers reflections on commonly held assumptions in HCI about ML uncertainty, dependability, and explainability, and advocates to supplement the artifact-centered design perspective of ML with a process-centered one.
format Preprint
id arxiv_https___arxiv_org_abs_2403_09374
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Machine Learning Processes as Sources of Ambiguity: Insights from AI Art
Sivertsen, Christian
Salimbeni, Guido
Løvlie, Anders Sundnes
Benford, Steve
Zhu, Jichen
Human-Computer Interaction
Ongoing efforts to turn Machine Learning (ML) into a design material have encountered limited success. This paper examines the burgeoning area of AI art to understand how artists incorporate ML in their creative work. Drawing upon related HCI theories, we investigate how artists create ambiguity by analyzing nine AI artworks that use computer vision and image synthesis. Our analysis shows that, in addition to the established types of ambiguity, artists worked closely with the ML process (dataset curation, model training, and application) and developed various techniques to evoke the ambiguity of processes. Our finding indicates that the current conceptualization of ML as a design material needs to reframe the ML process as design elements, instead of technical details. Finally, this paper offers reflections on commonly held assumptions in HCI about ML uncertainty, dependability, and explainability, and advocates to supplement the artifact-centered design perspective of ML with a process-centered one.
title Machine Learning Processes as Sources of Ambiguity: Insights from AI Art
topic Human-Computer Interaction
url https://arxiv.org/abs/2403.09374