Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians

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Hauptverfasser: Zhong, Licheng, Yu, Hong-Xing, Wu, Jiajun, Li, Yunzhu
Format: Preprint
Veröffentlicht: 2024
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author Zhong, Licheng
Yu, Hong-Xing
Wu, Jiajun
Li, Yunzhu
author_facet Zhong, Licheng
Yu, Hong-Xing
Wu, Jiajun
Li, Yunzhu
contents Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D appearance and geometry, but lack the ability to estimate physical properties for objects and simulate them. The core challenge lies in integrating an expressive yet efficient physical dynamics model. We propose Spring-Gaus, a 3D physical object representation for reconstructing and simulating elastic objects from videos of the object from multiple viewpoints. In particular, we develop and integrate a 3D Spring-Mass model into 3D Gaussian kernels, enabling the reconstruction of the visual appearance, shape, and physical dynamics of the object. Our approach enables future prediction and simulation under various initial states and environmental properties. We evaluate Spring-Gaus on both synthetic and real-world datasets, demonstrating accurate reconstruction and simulation of elastic objects. Project page: https://zlicheng.com/spring_gaus/.
format Preprint
id arxiv_https___arxiv_org_abs_2403_09434
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians
Zhong, Licheng
Yu, Hong-Xing
Wu, Jiajun
Li, Yunzhu
Computer Vision and Pattern Recognition
Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D appearance and geometry, but lack the ability to estimate physical properties for objects and simulate them. The core challenge lies in integrating an expressive yet efficient physical dynamics model. We propose Spring-Gaus, a 3D physical object representation for reconstructing and simulating elastic objects from videos of the object from multiple viewpoints. In particular, we develop and integrate a 3D Spring-Mass model into 3D Gaussian kernels, enabling the reconstruction of the visual appearance, shape, and physical dynamics of the object. Our approach enables future prediction and simulation under various initial states and environmental properties. We evaluate Spring-Gaus on both synthetic and real-world datasets, demonstrating accurate reconstruction and simulation of elastic objects. Project page: https://zlicheng.com/spring_gaus/.
title Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussians
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2403.09434