3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Zhang, Frank, Zhang, Yibo, Zheng, Quan, Ma, Rui, Hua, Wei, Bao, Hujun, Xu, Weiwei, Zou, Changqing
Formato: Preprint
Publicado: 2024
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866909136966385664
author Zhang, Frank
Zhang, Yibo
Zheng, Quan
Ma, Rui
Hua, Wei
Bao, Hujun
Xu, Weiwei
Zou, Changqing
author_facet Zhang, Frank
Zhang, Yibo
Zheng, Quan
Ma, Rui
Hua, Wei
Bao, Hujun
Xu, Weiwei
Zou, Changqing
contents Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However, these methods heavily rely on the outputs of existing models, leading to error accumulation in geometry and appearance that prevent the models from being used in various scenarios (e.g., outdoor and unreal scenarios). To address this limitation, we generatively refine the newly generated local views by querying and aggregating global 3D information, and then progressively generate the 3D scene. Specifically, we employ a tri-plane features-based NeRF as a unified representation of the 3D scene to constrain global 3D consistency, and propose a generative refinement network to synthesize new contents with higher quality by exploiting the natural image prior from 2D diffusion model as well as the global 3D information of the current scene. Our extensive experiments demonstrate that, in comparison to previous methods, our approach supports wide variety of scene generation and arbitrary camera trajectories with improved visual quality and 3D consistency.
format Preprint
id arxiv_https___arxiv_org_abs_2403_09439
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle 3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation
Zhang, Frank
Zhang, Yibo
Zheng, Quan
Ma, Rui
Hua, Wei
Bao, Hujun
Xu, Weiwei
Zou, Changqing
Computer Vision and Pattern Recognition
Artificial Intelligence
Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However, these methods heavily rely on the outputs of existing models, leading to error accumulation in geometry and appearance that prevent the models from being used in various scenarios (e.g., outdoor and unreal scenarios). To address this limitation, we generatively refine the newly generated local views by querying and aggregating global 3D information, and then progressively generate the 3D scene. Specifically, we employ a tri-plane features-based NeRF as a unified representation of the 3D scene to constrain global 3D consistency, and propose a generative refinement network to synthesize new contents with higher quality by exploiting the natural image prior from 2D diffusion model as well as the global 3D information of the current scene. Our extensive experiments demonstrate that, in comparison to previous methods, our approach supports wide variety of scene generation and arbitrary camera trajectories with improved visual quality and 3D consistency.
title 3D-SceneDreamer: Text-Driven 3D-Consistent Scene Generation
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2403.09439