Xu, T., Hu, W., Lai, Y., Shan, Y., & Zhang, S. (2024). Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing.
Style de citation Chicago (17e éd.)Xu, Tian-Xing, Wenbo Hu, Yu-Kun Lai, Ying Shan, et Song-Hai Zhang. Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing. 2024.
Style de citation MLA (9e éd.)Xu, Tian-Xing, et al. Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing. 2024.
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