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| Autore principale: | |
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| Natura: | Preprint |
| Pubblicazione: |
2024
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| Soggetti: | |
| Accesso online: | https://arxiv.org/abs/2403.10118 |
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| _version_ | 1866914766428045312 |
|---|---|
| author | Nkongolo, Mike |
| author_facet | Nkongolo, Mike |
| contents | Numerous studies confirm Cybersecurity Awareness Games (CAGs) effectively bolster organisational security against cyberattacks. This article introduces a serious CAG, integrating the traditional South African Morabaraba board game into cybersecurity education. Players adopt roles of defenders or attackers, strategically placing tokens to enhance awareness. Evaluation shows positive outcomes, enhancing understanding and enjoyment among participants. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2403_10118 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | CyberMoraba: A game-based approach enhancing cybersecurity awareness Nkongolo, Mike Human-Computer Interaction Numerous studies confirm Cybersecurity Awareness Games (CAGs) effectively bolster organisational security against cyberattacks. This article introduces a serious CAG, integrating the traditional South African Morabaraba board game into cybersecurity education. Players adopt roles of defenders or attackers, strategically placing tokens to enhance awareness. Evaluation shows positive outcomes, enhancing understanding and enjoyment among participants. |
| title | CyberMoraba: A game-based approach enhancing cybersecurity awareness |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2403.10118 |