LightIt: Illumination Modeling and Control for Diffusion Models

Fuente: arXiv
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Main Authors: Kocsis, Peter, Philip, Julien, Sunkavalli, Kalyan, Nießner, Matthias, Hold-Geoffroy, Yannick
Format: Preprint
Published: 2024
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author Kocsis, Peter
Philip, Julien
Sunkavalli, Kalyan
Nießner, Matthias
Hold-Geoffroy, Yannick
author_facet Kocsis, Peter
Philip, Julien
Sunkavalli, Kalyan
Nießner, Matthias
Hold-Geoffroy, Yannick
contents We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or cinematic appearance. To overcome these limitations, we propose to condition the generation on shading and normal maps. We model the lighting with single bounce shading, which includes cast shadows. We first train a shading estimation module to generate a dataset of real-world images and shading pairs. Then, we train a control network using the estimated shading and normals as input. Our method demonstrates high-quality image generation and lighting control in numerous scenes. Additionally, we use our generated dataset to train an identity-preserving relighting model, conditioned on an image and a target shading. Our method is the first that enables the generation of images with controllable, consistent lighting and performs on par with specialized relighting state-of-the-art methods.
format Preprint
id arxiv_https___arxiv_org_abs_2403_10615
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle LightIt: Illumination Modeling and Control for Diffusion Models
Kocsis, Peter
Philip, Julien
Sunkavalli, Kalyan
Nießner, Matthias
Hold-Geoffroy, Yannick
Computer Vision and Pattern Recognition
Graphics
Machine Learning
I.4.8; I.2.10
We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or cinematic appearance. To overcome these limitations, we propose to condition the generation on shading and normal maps. We model the lighting with single bounce shading, which includes cast shadows. We first train a shading estimation module to generate a dataset of real-world images and shading pairs. Then, we train a control network using the estimated shading and normals as input. Our method demonstrates high-quality image generation and lighting control in numerous scenes. Additionally, we use our generated dataset to train an identity-preserving relighting model, conditioned on an image and a target shading. Our method is the first that enables the generation of images with controllable, consistent lighting and performs on par with specialized relighting state-of-the-art methods.
title LightIt: Illumination Modeling and Control for Diffusion Models
topic Computer Vision and Pattern Recognition
Graphics
Machine Learning
I.4.8; I.2.10
url https://arxiv.org/abs/2403.10615