Building An Efficient Grid On GPU

Fuente: arXiv
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Bibliographic Details
Main Authors: Costa, Vasco, Pereira, João M., Jorge, Joaquim
Format: Preprint
Published: 2024
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author Costa, Vasco
Pereira, João M.
Jorge, Joaquim
author_facet Costa, Vasco
Pereira, João M.
Jorge, Joaquim
contents Grid space partitioning is a technique to speed up queries to graphics databases. We present a parallel grid construction algorithm which can efficiently construct a structured grid on GPU hardware. Our approach is substantially faster than existing uniform grid construction algorithms, especially on non-homogeneous scenes. Indeed, it can populate a grid in real-time (at rates over 25 Hz), for architectural scenes with 10 million triangles.
format Preprint
id arxiv_https___arxiv_org_abs_2403_10647
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Building An Efficient Grid On GPU
Costa, Vasco
Pereira, João M.
Jorge, Joaquim
Graphics
Grid space partitioning is a technique to speed up queries to graphics databases. We present a parallel grid construction algorithm which can efficiently construct a structured grid on GPU hardware. Our approach is substantially faster than existing uniform grid construction algorithms, especially on non-homogeneous scenes. Indeed, it can populate a grid in real-time (at rates over 25 Hz), for architectural scenes with 10 million triangles.
title Building An Efficient Grid On GPU
topic Graphics
url https://arxiv.org/abs/2403.10647