Visual Preference Inference: An Image Sequence-Based Preference Reasoning in Tabletop Object Manipulation
Fuente:
arXiv
Guardado en:
| Autores principales: | Lee, Joonhyung, Park, Sangbeom, Kwon, Yongin, Lee, Jemin, Ahn, Minwook, Choi, Sungjoon |
|---|---|
| Formato: | Preprint |
| Publicado: |
2024
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
CLARA: Classifying and Disambiguating User Commands for Reliable Interactive Robotic Agents
por: Park, Jeongeun, et al.
Publicado: (2023)
por: Park, Jeongeun, et al.
Publicado: (2023)
QFlash: Bridging Quantization and Memory Efficiency in Vision Transformer Attention
por: Oh, Sehyeon, et al.
Publicado: (2026)
por: Oh, Sehyeon, et al.
Publicado: (2026)
Natural Functional Gradients for Smooth Trajectory Optimization
por: Park, Kisang, et al.
Publicado: (2026)
por: Park, Kisang, et al.
Publicado: (2026)
Efficient Gradient-Based Inference for Manipulation Planning in Contact Factor Graphs
por: Lee, Jeongmin, et al.
Publicado: (2025)
por: Lee, Jeongmin, et al.
Publicado: (2025)
QuantuneV2: Compiler-Based Local Metric-Driven Mixed Precision Quantization for Practical Embedded AI Applications
por: Kim, Jeongseok, et al.
Publicado: (2025)
por: Kim, Jeongseok, et al.
Publicado: (2025)
Preference Aligned Visuomotor Diffusion Policies for Deformable Object Manipulation
por: Moletta, Marco, et al.
Publicado: (2026)
por: Moletta, Marco, et al.
Publicado: (2026)
Planning for Tabletop Object Rearrangement
por: Hu, Jiaming, et al.
Publicado: (2024)
por: Hu, Jiaming, et al.
Publicado: (2024)
Mobile Manipulation Planning for Tabletop Rearrangement
por: Hu, Jiaming, et al.
Publicado: (2025)
por: Hu, Jiaming, et al.
Publicado: (2025)
Exploring the Trade-Offs: Quantization Methods, Task Difficulty, and Model Size in Large Language Models From Edge to Giant
por: Lee, Jemin, et al.
Publicado: (2024)
por: Lee, Jemin, et al.
Publicado: (2024)
How to Evaluate Human-likeness of Interaction-aware Driver Models
por: Woo, Jemin, et al.
Publicado: (2024)
por: Woo, Jemin, et al.
Publicado: (2024)
Nori Bot: A Sub-$1,000 Floor-to-Counter Mobile Manipulator
por: Li, Antonio, et al.
Publicado: (2026)
por: Li, Antonio, et al.
Publicado: (2026)
LEGO: Latent-space Exploration for Geometry-aware Optimization of Humanoid Kinematic Design
por: Yoon, Jihwan, et al.
Publicado: (2026)
por: Yoon, Jihwan, et al.
Publicado: (2026)
N2M: Bridging Navigation and Manipulation by Learning Pose Preference from Rollout
por: Chai, Kaixin, et al.
Publicado: (2025)
por: Chai, Kaixin, et al.
Publicado: (2025)
Correction to “NEST‐C: A deep learning compiler framework for heterogeneous computing systems with artificial intelligence accelerators”
por: Jeman Park, et al.
Publicado: (2024)
por: Jeman Park, et al.
Publicado: (2024)
Mixed Non-linear Quantization for Vision Transformers
por: Kim, Gihwan, et al.
Publicado: (2024)
por: Kim, Gihwan, et al.
Publicado: (2024)
Learning Rapid Turning, Aerial Reorientation, and Balancing using Manipulator as a Tail
por: Yang, Insung, et al.
Publicado: (2024)
por: Yang, Insung, et al.
Publicado: (2024)
Tabletop Object Rearrangement: Structure, Complexity, and Efficient Combinatorial Search-Based Solutions
por: Gao, Kai
Publicado: (2024)
por: Gao, Kai
Publicado: (2024)
Learning-based Dynamic Robot-to-Human Handover
por: Kim, Hyeonseong, et al.
Publicado: (2025)
por: Kim, Hyeonseong, et al.
Publicado: (2025)
Subspace-wise Hybrid RL for Articulated Object Manipulation
por: Kim, Yujin, et al.
Publicado: (2024)
por: Kim, Yujin, et al.
Publicado: (2024)
High-Quality Unknown Object Instance Segmentation via Quadruple Boundary Error Refinement
por: Back, Seunghyeok, et al.
Publicado: (2023)
por: Back, Seunghyeok, et al.
Publicado: (2023)
Q-HyViT: Post-Training Quantization of Hybrid Vision Transformers with Bridge Block Reconstruction for IoT Systems
por: Lee, Jemin, et al.
Publicado: (2023)
por: Lee, Jemin, et al.
Publicado: (2023)
Towards Embedding Dynamic Personas in Interactive Robots: Masquerading Animated Social Kinematics (MASK)
por: Park, Jeongeun, et al.
Publicado: (2024)
por: Park, Jeongeun, et al.
Publicado: (2024)
Detection, Recognition and Pose Estimation of Tabletop Objects
por: Nirgude, Sanjuksha, et al.
Publicado: (2024)
por: Nirgude, Sanjuksha, et al.
Publicado: (2024)
BiGraspFormer: End-to-End Bimanual Grasp Transformer
por: Kim, Kangmin, et al.
Publicado: (2025)
por: Kim, Kangmin, et al.
Publicado: (2025)
ML$^2$Tuner: Efficient Code Tuning via Multi-Level Machine Learning Models
por: Cha, JooHyoung, et al.
Publicado: (2024)
por: Cha, JooHyoung, et al.
Publicado: (2024)
Tidiness Score-Guided Monte Carlo Tree Search for Visual Tabletop Rearrangement
por: Kee, Hogun, et al.
Publicado: (2025)
por: Kee, Hogun, et al.
Publicado: (2025)
A Humanoid Visual-Tactile-Action Dataset for Contact-Rich Manipulation
por: Kwon, Eunju, et al.
Publicado: (2025)
por: Kwon, Eunju, et al.
Publicado: (2025)
Human Implicit Preference-Based Policy Fine-tuning for Multi-Agent Reinforcement Learning in USV Swarm
por: Kim, Hyeonjun, et al.
Publicado: (2025)
por: Kim, Hyeonjun, et al.
Publicado: (2025)
VLP: Vision-Language Preference Learning for Embodied Manipulation
por: Liu, Runze, et al.
Publicado: (2025)
por: Liu, Runze, et al.
Publicado: (2025)
Bayesian Constraint Inference from User Demonstrations Based on Margin-Respecting Preference Models
por: Papadimitriou, Dimitris, et al.
Publicado: (2024)
por: Papadimitriou, Dimitris, et al.
Publicado: (2024)
Spatio-Temporal Motion Retargeting for Quadruped Robots
por: Yoon, Taerim, et al.
Publicado: (2024)
por: Yoon, Taerim, et al.
Publicado: (2024)
Designing Privacy-Preserving Visual Perception for Robot Navigation Based on User Privacy Preferences
por: Huang, Xuying, et al.
Publicado: (2026)
por: Huang, Xuying, et al.
Publicado: (2026)
Learning Dynamic Pick-and-Place for a Legged Manipulator
por: Jung, Moonkyu, et al.
Publicado: (2026)
por: Jung, Moonkyu, et al.
Publicado: (2026)
VTLA: Vision-Tactile-Language-Action Model with Preference Learning for Insertion Manipulation
por: Zhang, Chaofan, et al.
Publicado: (2025)
por: Zhang, Chaofan, et al.
Publicado: (2025)
OHP-RL: Online Human Preference as Guidance in Reinforcement Learning for Robot Manipulation
por: Mo, Yunyang, et al.
Publicado: (2026)
por: Mo, Yunyang, et al.
Publicado: (2026)
The Turkish Ice Cream Robot: Examining Playful Deception in Social Human-Robot Interactions
por: Kim, Hyeonseong, et al.
Publicado: (2025)
por: Kim, Hyeonseong, et al.
Publicado: (2025)
CRED: Counterfactual Reasoning and Environment Design for Active Preference Learning
por: Tung, Yi-Shiuan, et al.
Publicado: (2026)
por: Tung, Yi-Shiuan, et al.
Publicado: (2026)
CRED: Counterfactual Reasoning and Environment Design for Active Preference Learning
por: Tung, Yi-Shiuan, et al.
Publicado: (2025)
por: Tung, Yi-Shiuan, et al.
Publicado: (2025)
DegustaBot: Zero-Shot Visual Preference Estimation for Personalized Multi-Object Rearrangement
por: Newman, Benjamin A., et al.
Publicado: (2024)
por: Newman, Benjamin A., et al.
Publicado: (2024)
OpenHEART: Opening Heterogeneous Articulated Objects with a Legged Manipulator
por: Lim, Seonghyeon, et al.
Publicado: (2026)
por: Lim, Seonghyeon, et al.
Publicado: (2026)
Ejemplares similares
-
CLARA: Classifying and Disambiguating User Commands for Reliable Interactive Robotic Agents
por: Park, Jeongeun, et al.
Publicado: (2023) -
QFlash: Bridging Quantization and Memory Efficiency in Vision Transformer Attention
por: Oh, Sehyeon, et al.
Publicado: (2026) -
Natural Functional Gradients for Smooth Trajectory Optimization
por: Park, Kisang, et al.
Publicado: (2026) -
Efficient Gradient-Based Inference for Manipulation Planning in Contact Factor Graphs
por: Lee, Jeongmin, et al.
Publicado: (2025) -
QuantuneV2: Compiler-Based Local Metric-Driven Mixed Precision Quantization for Practical Embedded AI Applications
por: Kim, Jeongseok, et al.
Publicado: (2025)