VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: Zuo, Qi, Gu, Xiaodong, Qiu, Lingteng, Dong, Yuan, Zhao, Zhengyi, Yuan, Weihao, Peng, Rui, Zhu, Siyu, Dong, Zilong, Bo, Liefeng, Huang, Qixing
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866913270062907392
author Zuo, Qi
Gu, Xiaodong
Qiu, Lingteng
Dong, Yuan
Zhao, Zhengyi
Yuan, Weihao
Peng, Rui
Zhu, Siyu
Dong, Zilong
Bo, Liefeng
Huang, Qixing
author_facet Zuo, Qi
Gu, Xiaodong
Qiu, Lingteng
Dong, Yuan
Zhao, Zhengyi
Yuan, Weihao
Peng, Rui
Zhu, Siyu
Dong, Zilong
Bo, Liefeng
Huang, Qixing
contents Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency. This paper introduces a novel framework that makes fundamental contributions to both questions. Unlike leveraging images from 2D diffusion models for training, we propose a dense consistent multi-view generation model that is fine-tuned from off-the-shelf video generative models. Images from video generative models are more suitable for multi-view generation because the underlying network architecture that generates them employs a temporal module to enforce frame consistency. Moreover, the video data sets used to train these models are abundant and diverse, leading to a reduced train-finetuning domain gap. To enhance multi-view consistency, we introduce a 3D-Aware Denoising Sampling, which first employs a feed-forward reconstruction module to get an explicit global 3D model, and then adopts a sampling strategy that effectively involves images rendered from the global 3D model into the denoising sampling loop to improve the multi-view consistency of the final images. As a by-product, this module also provides a fast way to create 3D assets represented by 3D Gaussians within a few seconds. Our approach can generate 24 dense views and converges much faster in training than state-of-the-art approaches (4 GPU hours versus many thousand GPU hours) with comparable visual quality and consistency. By further fine-tuning, our approach outperforms existing state-of-the-art methods in both quantitative metrics and visual effects. Our project page is aigc3d.github.io/VideoMV.
format Preprint
id arxiv_https___arxiv_org_abs_2403_12010
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model
Zuo, Qi
Gu, Xiaodong
Qiu, Lingteng
Dong, Yuan
Zhao, Zhengyi
Yuan, Weihao
Peng, Rui
Zhu, Siyu
Dong, Zilong
Bo, Liefeng
Huang, Qixing
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Generating multi-view images based on text or single-image prompts is a critical capability for the creation of 3D content. Two fundamental questions on this topic are what data we use for training and how to ensure multi-view consistency. This paper introduces a novel framework that makes fundamental contributions to both questions. Unlike leveraging images from 2D diffusion models for training, we propose a dense consistent multi-view generation model that is fine-tuned from off-the-shelf video generative models. Images from video generative models are more suitable for multi-view generation because the underlying network architecture that generates them employs a temporal module to enforce frame consistency. Moreover, the video data sets used to train these models are abundant and diverse, leading to a reduced train-finetuning domain gap. To enhance multi-view consistency, we introduce a 3D-Aware Denoising Sampling, which first employs a feed-forward reconstruction module to get an explicit global 3D model, and then adopts a sampling strategy that effectively involves images rendered from the global 3D model into the denoising sampling loop to improve the multi-view consistency of the final images. As a by-product, this module also provides a fast way to create 3D assets represented by 3D Gaussians within a few seconds. Our approach can generate 24 dense views and converges much faster in training than state-of-the-art approaches (4 GPU hours versus many thousand GPU hours) with comparable visual quality and consistency. By further fine-tuning, our approach outperforms existing state-of-the-art methods in both quantitative metrics and visual effects. Our project page is aigc3d.github.io/VideoMV.
title VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
url https://arxiv.org/abs/2403.12010