User-customizable Shared Control for Robot Teleoperation via Virtual Reality

Fuente: arXiv
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Autori principali: Luo, Rui, Zolotas, Mark, Moore, Drake, Padir, Taskin
Natura: Preprint
Pubblicazione: 2024
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author Luo, Rui
Zolotas, Mark
Moore, Drake
Padir, Taskin
author_facet Luo, Rui
Zolotas, Mark
Moore, Drake
Padir, Taskin
contents Shared control can ease and enhance a human operator's ability to teleoperate robots, particularly for intricate tasks demanding fine control over multiple degrees of freedom. However, the arbitration process dictating how much autonomous assistance to administer in shared control can confuse novice operators and impede their understanding of the robot's behavior. To overcome these adverse side-effects, we propose a novel formulation of shared control that enables operators to tailor the arbitration to their unique capabilities and preferences. Unlike prior approaches to customizable shared control where users could indirectly modify the latent parameters of the arbitration function by issuing a feedback command, we instead make these parameters observable and directly editable via a virtual reality (VR) interface. We present our user-customizable shared control method for a teleoperation task in SE(3), known as the buzz wire game. A user study is conducted with participants teleoperating a robotic arm in VR to complete the game. The experiment spanned two weeks per subject to investigate longitudinal trends. Our findings reveal that users allowed to interactively tune the arbitration parameters across trials generalize well to adaptations in the task, exhibiting improvements in precision and fluency over direct teleoperation and conventional shared control.
format Preprint
id arxiv_https___arxiv_org_abs_2403_13177
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle User-customizable Shared Control for Robot Teleoperation via Virtual Reality
Luo, Rui
Zolotas, Mark
Moore, Drake
Padir, Taskin
Robotics
Shared control can ease and enhance a human operator's ability to teleoperate robots, particularly for intricate tasks demanding fine control over multiple degrees of freedom. However, the arbitration process dictating how much autonomous assistance to administer in shared control can confuse novice operators and impede their understanding of the robot's behavior. To overcome these adverse side-effects, we propose a novel formulation of shared control that enables operators to tailor the arbitration to their unique capabilities and preferences. Unlike prior approaches to customizable shared control where users could indirectly modify the latent parameters of the arbitration function by issuing a feedback command, we instead make these parameters observable and directly editable via a virtual reality (VR) interface. We present our user-customizable shared control method for a teleoperation task in SE(3), known as the buzz wire game. A user study is conducted with participants teleoperating a robotic arm in VR to complete the game. The experiment spanned two weeks per subject to investigate longitudinal trends. Our findings reveal that users allowed to interactively tune the arbitration parameters across trials generalize well to adaptations in the task, exhibiting improvements in precision and fluency over direct teleoperation and conventional shared control.
title User-customizable Shared Control for Robot Teleoperation via Virtual Reality
topic Robotics
url https://arxiv.org/abs/2403.13177