Team Coordination on Graphs: Problem, Analysis, and Algorithms

Fuente: arXiv
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Autores principales: Zhou, Yanlin, Limbu, Manshi, Stein, Gregory J., Wang, Xuan, Shishika, Daigo, Xiao, Xuesu
Formato: Preprint
Publicado: 2024
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author Zhou, Yanlin
Limbu, Manshi
Stein, Gregory J.
Wang, Xuan
Shishika, Daigo
Xiao, Xuesu
author_facet Zhou, Yanlin
Limbu, Manshi
Stein, Gregory J.
Wang, Xuan
Shishika, Daigo
Xiao, Xuesu
contents Team Coordination on Graphs with Risky Edges (TCGRE) is a recently emerged problem, in which a robot team collectively reduces graph traversal cost through support from one robot to another when the latter traverses a risky edge. Resembling the traditional Multi-Agent Path Finding (MAPF) problem, both classical and learning-based methods have been proposed to solve TCGRE, however, they lacked either computational efficiency or optimality assurance. In this paper, we reformulate TCGRE as a constrained optimization problem and perform a rigorous mathematical analysis. Our theoretical analysis shows the NP-hardness of TCGRE by reduction from the Maximum 3D Matching problem and that efficient decomposition is a key to tackle this combinatorial optimization problem. Furthermore, we design three classes of algorithms to solve TCGRE, i.e., Joint State Graph (JSG) based, coordination based, and receding-horizon sub-team based solutions. Each of these proposed algorithms enjoy different provable optimality and efficiency characteristics that are demonstrated in our extensive experiments.
format Preprint
id arxiv_https___arxiv_org_abs_2403_15946
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Team Coordination on Graphs: Problem, Analysis, and Algorithms
Zhou, Yanlin
Limbu, Manshi
Stein, Gregory J.
Wang, Xuan
Shishika, Daigo
Xiao, Xuesu
Multiagent Systems
Team Coordination on Graphs with Risky Edges (TCGRE) is a recently emerged problem, in which a robot team collectively reduces graph traversal cost through support from one robot to another when the latter traverses a risky edge. Resembling the traditional Multi-Agent Path Finding (MAPF) problem, both classical and learning-based methods have been proposed to solve TCGRE, however, they lacked either computational efficiency or optimality assurance. In this paper, we reformulate TCGRE as a constrained optimization problem and perform a rigorous mathematical analysis. Our theoretical analysis shows the NP-hardness of TCGRE by reduction from the Maximum 3D Matching problem and that efficient decomposition is a key to tackle this combinatorial optimization problem. Furthermore, we design three classes of algorithms to solve TCGRE, i.e., Joint State Graph (JSG) based, coordination based, and receding-horizon sub-team based solutions. Each of these proposed algorithms enjoy different provable optimality and efficiency characteristics that are demonstrated in our extensive experiments.
title Team Coordination on Graphs: Problem, Analysis, and Algorithms
topic Multiagent Systems
url https://arxiv.org/abs/2403.15946