VoiceCraft: Zero-Shot Speech Editing and Text-to-Speech in the Wild

Fuente: arXiv
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Autores principales: Peng, Puyuan, Huang, Po-Yao, Li, Shang-Wen, Mohamed, Abdelrahman, Harwath, David
Formato: Preprint
Publicado: 2024
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author Peng, Puyuan
Huang, Po-Yao
Li, Shang-Wen
Mohamed, Abdelrahman
Harwath, David
author_facet Peng, Puyuan
Huang, Po-Yao
Li, Shang-Wen
Mohamed, Abdelrahman
Harwath, David
contents We introduce VoiceCraft, a token infilling neural codec language model, that achieves state-of-the-art performance on both speech editing and zero-shot text-to-speech (TTS) on audiobooks, internet videos, and podcasts. VoiceCraft employs a Transformer decoder architecture and introduces a token rearrangement procedure that combines causal masking and delayed stacking to enable generation within an existing sequence. On speech editing tasks, VoiceCraft produces edited speech that is nearly indistinguishable from unedited recordings in terms of naturalness, as evaluated by humans; for zero-shot TTS, our model outperforms prior SotA models including VALLE and the popular commercial model XTTS-v2. Crucially, the models are evaluated on challenging and realistic datasets, that consist of diverse accents, speaking styles, recording conditions, and background noise and music, and our model performs consistently well compared to other models and real recordings. In particular, for speech editing evaluation, we introduce a high quality, challenging, and realistic dataset named RealEdit. We encourage readers to listen to the demos at https://jasonppy.github.io/VoiceCraft_web.
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id arxiv_https___arxiv_org_abs_2403_16973
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle VoiceCraft: Zero-Shot Speech Editing and Text-to-Speech in the Wild
Peng, Puyuan
Huang, Po-Yao
Li, Shang-Wen
Mohamed, Abdelrahman
Harwath, David
Audio and Speech Processing
Artificial Intelligence
Computation and Language
Machine Learning
Sound
We introduce VoiceCraft, a token infilling neural codec language model, that achieves state-of-the-art performance on both speech editing and zero-shot text-to-speech (TTS) on audiobooks, internet videos, and podcasts. VoiceCraft employs a Transformer decoder architecture and introduces a token rearrangement procedure that combines causal masking and delayed stacking to enable generation within an existing sequence. On speech editing tasks, VoiceCraft produces edited speech that is nearly indistinguishable from unedited recordings in terms of naturalness, as evaluated by humans; for zero-shot TTS, our model outperforms prior SotA models including VALLE and the popular commercial model XTTS-v2. Crucially, the models are evaluated on challenging and realistic datasets, that consist of diverse accents, speaking styles, recording conditions, and background noise and music, and our model performs consistently well compared to other models and real recordings. In particular, for speech editing evaluation, we introduce a high quality, challenging, and realistic dataset named RealEdit. We encourage readers to listen to the demos at https://jasonppy.github.io/VoiceCraft_web.
title VoiceCraft: Zero-Shot Speech Editing and Text-to-Speech in the Wild
topic Audio and Speech Processing
Artificial Intelligence
Computation and Language
Machine Learning
Sound
url https://arxiv.org/abs/2403.16973