DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion

Fuente: arXiv
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Main Authors: Lin, Yuanze, Clark, Ronald, Torr, Philip
Format: Preprint
Published: 2024
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author Lin, Yuanze
Clark, Ronald
Torr, Philip
author_facet Lin, Yuanze
Clark, Ronald
Torr, Philip
contents We present DreamPolisher, a novel Gaussian Splatting based method with geometric guidance, tailored to learn cross-view consistency and intricate detail from textual descriptions. While recent progress on text-to-3D generation methods have been promising, prevailing methods often fail to ensure view-consistency and textural richness. This problem becomes particularly noticeable for methods that work with text input alone. To address this, we propose a two-stage Gaussian Splatting based approach that enforces geometric consistency among views. Initially, a coarse 3D generation undergoes refinement via geometric optimization. Subsequently, we use a ControlNet driven refiner coupled with the geometric consistency term to improve both texture fidelity and overall consistency of the generated 3D asset. Empirical evaluations across diverse textual prompts spanning various object categories demonstrate the efficacy of DreamPolisher in generating consistent and realistic 3D objects, aligning closely with the semantics of the textual instructions.
format Preprint
id arxiv_https___arxiv_org_abs_2403_17237
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
Lin, Yuanze
Clark, Ronald
Torr, Philip
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
We present DreamPolisher, a novel Gaussian Splatting based method with geometric guidance, tailored to learn cross-view consistency and intricate detail from textual descriptions. While recent progress on text-to-3D generation methods have been promising, prevailing methods often fail to ensure view-consistency and textural richness. This problem becomes particularly noticeable for methods that work with text input alone. To address this, we propose a two-stage Gaussian Splatting based approach that enforces geometric consistency among views. Initially, a coarse 3D generation undergoes refinement via geometric optimization. Subsequently, we use a ControlNet driven refiner coupled with the geometric consistency term to improve both texture fidelity and overall consistency of the generated 3D asset. Empirical evaluations across diverse textual prompts spanning various object categories demonstrate the efficacy of DreamPolisher in generating consistent and realistic 3D objects, aligning closely with the semantics of the textual instructions.
title DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
url https://arxiv.org/abs/2403.17237