DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions

Fuente: arXiv
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Autori principali: Christen, Sammy, Hampali, Shreyas, Sener, Fadime, Remelli, Edoardo, Hodan, Tomas, Sauser, Eric, Ma, Shugao, Tekin, Bugra
Natura: Preprint
Pubblicazione: 2024
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author Christen, Sammy
Hampali, Shreyas
Sener, Fadime
Remelli, Edoardo
Hodan, Tomas
Sauser, Eric
Ma, Shugao
Tekin, Bugra
author_facet Christen, Sammy
Hampali, Shreyas
Sener, Fadime
Remelli, Edoardo
Hodan, Tomas
Sauser, Eric
Ma, Shugao
Tekin, Bugra
contents Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the limited scale of available hand-object interaction datasets. In this paper, we propose a novel method, dubbed DiffH2O, which can synthesize realistic, one or two-handed object interactions from provided text prompts and geometry of the object. The method introduces three techniques that enable effective learning from limited data. First, we decompose the task into a grasping stage and an text-based manipulation stage and use separate diffusion models for each. In the grasping stage, the model only generates hand motions, whereas in the manipulation phase both hand and object poses are synthesized. Second, we propose a compact representation that tightly couples hand and object poses and helps in generating realistic hand-object interactions. Third, we propose two different guidance schemes to allow more control of the generated motions: grasp guidance and detailed textual guidance. Grasp guidance takes a single target grasping pose and guides the diffusion model to reach this grasp at the end of the grasping stage, which provides control over the grasping pose. Given a grasping motion from this stage, multiple different actions can be prompted in the manipulation phase. For the textual guidance, we contribute comprehensive text descriptions to the GRAB dataset and show that they enable our method to have more fine-grained control over hand-object interactions. Our quantitative and qualitative evaluation demonstrates that the proposed method outperforms baseline methods and leads to natural hand-object motions.
format Preprint
id arxiv_https___arxiv_org_abs_2403_17827
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
Christen, Sammy
Hampali, Shreyas
Sener, Fadime
Remelli, Edoardo
Hodan, Tomas
Sauser, Eric
Ma, Shugao
Tekin, Bugra
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Machine Learning
Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the limited scale of available hand-object interaction datasets. In this paper, we propose a novel method, dubbed DiffH2O, which can synthesize realistic, one or two-handed object interactions from provided text prompts and geometry of the object. The method introduces three techniques that enable effective learning from limited data. First, we decompose the task into a grasping stage and an text-based manipulation stage and use separate diffusion models for each. In the grasping stage, the model only generates hand motions, whereas in the manipulation phase both hand and object poses are synthesized. Second, we propose a compact representation that tightly couples hand and object poses and helps in generating realistic hand-object interactions. Third, we propose two different guidance schemes to allow more control of the generated motions: grasp guidance and detailed textual guidance. Grasp guidance takes a single target grasping pose and guides the diffusion model to reach this grasp at the end of the grasping stage, which provides control over the grasping pose. Given a grasping motion from this stage, multiple different actions can be prompted in the manipulation phase. For the textual guidance, we contribute comprehensive text descriptions to the GRAB dataset and show that they enable our method to have more fine-grained control over hand-object interactions. Our quantitative and qualitative evaluation demonstrates that the proposed method outperforms baseline methods and leads to natural hand-object motions.
title DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Machine Learning
url https://arxiv.org/abs/2403.17827