SLEDGE: Synthesizing Driving Environments with Generative Models and Rule-Based Traffic

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Chitta, Kashyap, Dauner, Daniel, Geiger, Andreas
Natura: Preprint
Pubblicazione: 2024
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866917718887759872
author Chitta, Kashyap
Dauner, Daniel
Geiger, Andreas
author_facet Chitta, Kashyap
Dauner, Daniel
Geiger, Andreas
contents SLEDGE is the first generative simulator for vehicle motion planning trained on real-world driving logs. Its core component is a learned model that is able to generate agent bounding boxes and lane graphs. The model's outputs serve as an initial state for rule-based traffic simulation. The unique properties of the entities to be generated for SLEDGE, such as their connectivity and variable count per scene, render the naive application of most modern generative models to this task non-trivial. Therefore, together with a systematic study of existing lane graph representations, we introduce a novel raster-to-vector autoencoder. It encodes agents and the lane graph into distinct channels in a rasterized latent map. This facilitates both lane-conditioned agent generation and combined generation of lanes and agents with a Diffusion Transformer. Using generated entities in SLEDGE enables greater control over the simulation, e.g. upsampling turns or increasing traffic density. Further, SLEDGE can support 500m long routes, a capability not found in existing data-driven simulators like nuPlan. It presents new challenges for planning algorithms, evidenced by failure rates of over 40% for PDM, the winner of the 2023 nuPlan challenge, when tested on hard routes and dense traffic generated by our model. Compared to nuPlan, SLEDGE requires 500$\times$ less storage to set up (<4 GB), making it a more accessible option and helping with democratizing future research in this field.
format Preprint
id arxiv_https___arxiv_org_abs_2403_17933
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SLEDGE: Synthesizing Driving Environments with Generative Models and Rule-Based Traffic
Chitta, Kashyap
Dauner, Daniel
Geiger, Andreas
Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
Machine Learning
SLEDGE is the first generative simulator for vehicle motion planning trained on real-world driving logs. Its core component is a learned model that is able to generate agent bounding boxes and lane graphs. The model's outputs serve as an initial state for rule-based traffic simulation. The unique properties of the entities to be generated for SLEDGE, such as their connectivity and variable count per scene, render the naive application of most modern generative models to this task non-trivial. Therefore, together with a systematic study of existing lane graph representations, we introduce a novel raster-to-vector autoencoder. It encodes agents and the lane graph into distinct channels in a rasterized latent map. This facilitates both lane-conditioned agent generation and combined generation of lanes and agents with a Diffusion Transformer. Using generated entities in SLEDGE enables greater control over the simulation, e.g. upsampling turns or increasing traffic density. Further, SLEDGE can support 500m long routes, a capability not found in existing data-driven simulators like nuPlan. It presents new challenges for planning algorithms, evidenced by failure rates of over 40% for PDM, the winner of the 2023 nuPlan challenge, when tested on hard routes and dense traffic generated by our model. Compared to nuPlan, SLEDGE requires 500$\times$ less storage to set up (<4 GB), making it a more accessible option and helping with democratizing future research in this field.
title SLEDGE: Synthesizing Driving Environments with Generative Models and Rule-Based Traffic
topic Robotics
Artificial Intelligence
Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2403.17933