Eternagram: Probing Player Attitudes in Alternate Climate Scenarios Through a ChatGPT-Driven Text Adventure

Fuente: arXiv
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Autores principales: Zhou, Suifang, Hendra, Latisha Besariani, Zhang, Qinshi, Holopainen, Jussi, LC, RAY
Formato: Preprint
Publicado: 2024
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author Zhou, Suifang
Hendra, Latisha Besariani
Zhang, Qinshi
Holopainen, Jussi
LC, RAY
author_facet Zhou, Suifang
Hendra, Latisha Besariani
Zhang, Qinshi
Holopainen, Jussi
LC, RAY
contents Conventional methods of assessing attitudes towards climate change are limited in capturing authentic opinions, primarily stemming from a lack of context-specific assessment strategies and an overreliance on simplistic surveys. Game-based Assessments (GBA) have demonstrated the ability to overcome these issues by immersing participants in engaging gameplay within carefully crafted, scenario-based environments. Concurrently, advancements in AI and Natural Language Processing (NLP) show promise in enhancing the gamified testing environment, achieving this by generating context-aware, human-like dialogues that contribute to a more natural and effective assessment. Our study introduces a new technique for probing climate change attitudes by actualizing a GPT-driven chatbot system in harmony with a game design depicting a futuristic climate scenario. The correlation analysis reveals an assimilation effect, where players' post-game climate awareness tends to align with their in-game perceptions. Key predictors of pro-climate attitudes are identified as traits like 'Openness' and 'Agreeableness', and a preference for democratic values.
format Preprint
id arxiv_https___arxiv_org_abs_2403_18160
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Eternagram: Probing Player Attitudes in Alternate Climate Scenarios Through a ChatGPT-Driven Text Adventure
Zhou, Suifang
Hendra, Latisha Besariani
Zhang, Qinshi
Holopainen, Jussi
LC, RAY
Human-Computer Interaction
H.5.2
Conventional methods of assessing attitudes towards climate change are limited in capturing authentic opinions, primarily stemming from a lack of context-specific assessment strategies and an overreliance on simplistic surveys. Game-based Assessments (GBA) have demonstrated the ability to overcome these issues by immersing participants in engaging gameplay within carefully crafted, scenario-based environments. Concurrently, advancements in AI and Natural Language Processing (NLP) show promise in enhancing the gamified testing environment, achieving this by generating context-aware, human-like dialogues that contribute to a more natural and effective assessment. Our study introduces a new technique for probing climate change attitudes by actualizing a GPT-driven chatbot system in harmony with a game design depicting a futuristic climate scenario. The correlation analysis reveals an assimilation effect, where players' post-game climate awareness tends to align with their in-game perceptions. Key predictors of pro-climate attitudes are identified as traits like 'Openness' and 'Agreeableness', and a preference for democratic values.
title Eternagram: Probing Player Attitudes in Alternate Climate Scenarios Through a ChatGPT-Driven Text Adventure
topic Human-Computer Interaction
H.5.2
url https://arxiv.org/abs/2403.18160