Creating spanning trees in Waiter-Client games

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: Adamski, Grzegorz, Antoniuk, Sylwia, Bednarska-Bzdęga, Małgorzata, Clemens, Dennis, Hamann, Fabian, Mogge, Yannick
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866911816626470912
author Adamski, Grzegorz
Antoniuk, Sylwia
Bednarska-Bzdęga, Małgorzata
Clemens, Dennis
Hamann, Fabian
Mogge, Yannick
author_facet Adamski, Grzegorz
Antoniuk, Sylwia
Bednarska-Bzdęga, Małgorzata
Clemens, Dennis
Hamann, Fabian
Mogge, Yannick
contents For a positive integer $n$ and a tree $T_n$ on $n$ vertices, we consider an unbiased Waiter-Client game $\textrm{WC}(n,T_n)$ played on the complete graph~$K_n$, in which Waiter's goal is to force Client to build a copy of $T_n$. We prove that for every constant $c<1/3$, if $Δ(T_n)\le cn$ and $n$ is sufficiently large, then Waiter has a winning strategy in $\textrm{WC}(n,T_n)$. On the other hand, we show that there exist a positive constant $c'<1/2$ and a family of trees $T_{n}$ with $Δ(T_n)\le c'n$ such that Client has a winning strategy in the $\textrm{WC}(n,T_n)$ game for every $n$ sufficiently large. We also consider the corresponding problem in the Client-Waiter version of the game.
format Preprint
id arxiv_https___arxiv_org_abs_2403_18534
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Creating spanning trees in Waiter-Client games
Adamski, Grzegorz
Antoniuk, Sylwia
Bednarska-Bzdęga, Małgorzata
Clemens, Dennis
Hamann, Fabian
Mogge, Yannick
Combinatorics
05C05, 91A24
For a positive integer $n$ and a tree $T_n$ on $n$ vertices, we consider an unbiased Waiter-Client game $\textrm{WC}(n,T_n)$ played on the complete graph~$K_n$, in which Waiter's goal is to force Client to build a copy of $T_n$. We prove that for every constant $c<1/3$, if $Δ(T_n)\le cn$ and $n$ is sufficiently large, then Waiter has a winning strategy in $\textrm{WC}(n,T_n)$. On the other hand, we show that there exist a positive constant $c'<1/2$ and a family of trees $T_{n}$ with $Δ(T_n)\le c'n$ such that Client has a winning strategy in the $\textrm{WC}(n,T_n)$ game for every $n$ sufficiently large. We also consider the corresponding problem in the Client-Waiter version of the game.
title Creating spanning trees in Waiter-Client games
topic Combinatorics
05C05, 91A24
url https://arxiv.org/abs/2403.18534