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Autori principali: Chen, Yutong, Zhan, Yifan, Zhong, Zhihang, Wang, Wei, Sun, Xiao, Qiao, Yu, Zheng, Yinqiang
Natura: Preprint
Pubblicazione: 2024
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Accesso online:https://arxiv.org/abs/2403.19160
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author Chen, Yutong
Zhan, Yifan
Zhong, Zhihang
Wang, Wei
Sun, Xiao
Qiao, Yu
Zheng, Yinqiang
author_facet Chen, Yutong
Zhan, Yifan
Zhong, Zhihang
Wang, Wei
Sun, Xiao
Qiao, Yu
Zheng, Yinqiang
contents Neural rendering techniques have significantly advanced 3D human body modeling. However, previous approaches often overlook dynamics induced by factors such as motion inertia, leading to challenges in scenarios like abrupt stops after rotation, where the pose remains static while the appearance changes. This limitation arises from reliance on a single pose as conditional input, resulting in ambiguity in mapping one pose to multiple appearances. In this study, we elucidate that variations in human appearance depend not only on the current frame's pose condition but also on past pose states. Therefore, we introduce Dyco, a novel method utilizing the delta pose sequence representation for non-rigid deformations and canonical space to effectively model temporal appearance variations. To prevent a decrease in the model's generalization ability to novel poses, we further propose low-dimensional global context to reduce unnecessary inter-body part dependencies and a quantization operation to mitigate overfitting of the delta pose sequence by the model. To validate the effectiveness of our approach, we collected a novel dataset named I3D-Human, with a focus on capturing temporal changes in clothing appearance under approximate poses. Through extensive experiments on both I3D-Human and existing datasets, our approach demonstrates superior qualitative and quantitative performance. In addition, our inertia-aware 3D human method can unprecedentedly simulate appearance changes caused by inertia at different velocities.
format Preprint
id arxiv_https___arxiv_org_abs_2403_19160
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Within the Dynamic Context: Inertia-aware 3D Human Modeling with Pose Sequence
Chen, Yutong
Zhan, Yifan
Zhong, Zhihang
Wang, Wei
Sun, Xiao
Qiao, Yu
Zheng, Yinqiang
Computer Vision and Pattern Recognition
Neural rendering techniques have significantly advanced 3D human body modeling. However, previous approaches often overlook dynamics induced by factors such as motion inertia, leading to challenges in scenarios like abrupt stops after rotation, where the pose remains static while the appearance changes. This limitation arises from reliance on a single pose as conditional input, resulting in ambiguity in mapping one pose to multiple appearances. In this study, we elucidate that variations in human appearance depend not only on the current frame's pose condition but also on past pose states. Therefore, we introduce Dyco, a novel method utilizing the delta pose sequence representation for non-rigid deformations and canonical space to effectively model temporal appearance variations. To prevent a decrease in the model's generalization ability to novel poses, we further propose low-dimensional global context to reduce unnecessary inter-body part dependencies and a quantization operation to mitigate overfitting of the delta pose sequence by the model. To validate the effectiveness of our approach, we collected a novel dataset named I3D-Human, with a focus on capturing temporal changes in clothing appearance under approximate poses. Through extensive experiments on both I3D-Human and existing datasets, our approach demonstrates superior qualitative and quantitative performance. In addition, our inertia-aware 3D human method can unprecedentedly simulate appearance changes caused by inertia at different velocities.
title Within the Dynamic Context: Inertia-aware 3D Human Modeling with Pose Sequence
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2403.19160