Saved in:
Bibliographic Details
Main Authors: Durand, Martin, Pascual, Fanny
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2403.19194
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866910388660994048
author Durand, Martin
Pascual, Fanny
author_facet Durand, Martin
Pascual, Fanny
contents The aim of this paper is to introduce models and algorithms for the Participatory Budgeting problem when projects can interact with each other. In this problem, the objective is to select a set of projects that fits in a given budget. Voters express their preferences over the projects and the goal is then to find a consensus set of projects that does not exceed the budget. Our goal is to detect such interactions thanks to the preferences expressed by the voters. Through the projects selected by the voters, we detect positive and negative interactions between the projects by identifying projects that are consistently chosen together. In presence of project interactions, it is preferable to select projects that interact positively rather than negatively, all other things being equal. We introduce desirable properties that utility functions should have in presence of project interactions and we build a utility function which fulfills the desirable properties introduced. We then give axiomatic properties of aggregation rules, and we study three classical aggregation rules: the maximization of the sum of the utilities, of the product of the utilities, or of the minimal utility. We show that in the three cases the problems solved by these rules are NP-hard, and we propose a branch and bound algorithm to solve them. We conclude the paper by experiments.
format Preprint
id arxiv_https___arxiv_org_abs_2403_19194
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Detecting and taking Project Interactions into account in Participatory Budgeting
Durand, Martin
Pascual, Fanny
Computer Science and Game Theory
68Q25
I.2.8
The aim of this paper is to introduce models and algorithms for the Participatory Budgeting problem when projects can interact with each other. In this problem, the objective is to select a set of projects that fits in a given budget. Voters express their preferences over the projects and the goal is then to find a consensus set of projects that does not exceed the budget. Our goal is to detect such interactions thanks to the preferences expressed by the voters. Through the projects selected by the voters, we detect positive and negative interactions between the projects by identifying projects that are consistently chosen together. In presence of project interactions, it is preferable to select projects that interact positively rather than negatively, all other things being equal. We introduce desirable properties that utility functions should have in presence of project interactions and we build a utility function which fulfills the desirable properties introduced. We then give axiomatic properties of aggregation rules, and we study three classical aggregation rules: the maximization of the sum of the utilities, of the product of the utilities, or of the minimal utility. We show that in the three cases the problems solved by these rules are NP-hard, and we propose a branch and bound algorithm to solve them. We conclude the paper by experiments.
title Detecting and taking Project Interactions into account in Participatory Budgeting
topic Computer Science and Game Theory
68Q25
I.2.8
url https://arxiv.org/abs/2403.19194