SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior

Fuente: arXiv
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Autores principales: Yu, Zhongrui, Wang, Haoran, Yang, Jinze, Wang, Hanzhang, Xie, Zeke, Cai, Yunfeng, Cao, Jiale, Ji, Zhong, Sun, Mingming
Formato: Preprint
Publicado: 2024
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author Yu, Zhongrui
Wang, Haoran
Yang, Jinze
Wang, Hanzhang
Xie, Zeke
Cai, Yunfeng
Cao, Jiale
Ji, Zhong
Sun, Mingming
author_facet Yu, Zhongrui
Wang, Haoran
Yang, Jinze
Wang, Hanzhang
Xie, Zeke
Cai, Yunfeng
Cao, Jiale
Ji, Zhong
Sun, Mingming
contents Novel View Synthesis (NVS) for street scenes play a critical role in the autonomous driving simulation. The current mainstream technique to achieve it is neural rendering, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Although thrilling progress has been made, when handling street scenes, current methods struggle to maintain rendering quality at the viewpoint that deviates significantly from the training viewpoints. This issue stems from the sparse training views captured by a fixed camera on a moving vehicle. To tackle this problem, we propose a novel approach that enhances the capacity of 3DGS by leveraging prior from a Diffusion Model along with complementary multi-modal data. Specifically, we first fine-tune a Diffusion Model by adding images from adjacent frames as condition, meanwhile exploiting depth data from LiDAR point clouds to supply additional spatial information. Then we apply the Diffusion Model to regularize the 3DGS at unseen views during training. Experimental results validate the effectiveness of our method compared with current state-of-the-art models, and demonstrate its advance in rendering images from broader views.
format Preprint
id arxiv_https___arxiv_org_abs_2403_20079
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior
Yu, Zhongrui
Wang, Haoran
Yang, Jinze
Wang, Hanzhang
Xie, Zeke
Cai, Yunfeng
Cao, Jiale
Ji, Zhong
Sun, Mingming
Computer Vision and Pattern Recognition
Novel View Synthesis (NVS) for street scenes play a critical role in the autonomous driving simulation. The current mainstream technique to achieve it is neural rendering, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Although thrilling progress has been made, when handling street scenes, current methods struggle to maintain rendering quality at the viewpoint that deviates significantly from the training viewpoints. This issue stems from the sparse training views captured by a fixed camera on a moving vehicle. To tackle this problem, we propose a novel approach that enhances the capacity of 3DGS by leveraging prior from a Diffusion Model along with complementary multi-modal data. Specifically, we first fine-tune a Diffusion Model by adding images from adjacent frames as condition, meanwhile exploiting depth data from LiDAR point clouds to supply additional spatial information. Then we apply the Diffusion Model to regularize the 3DGS at unseen views during training. Experimental results validate the effectiveness of our method compared with current state-of-the-art models, and demonstrate its advance in rendering images from broader views.
title SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2403.20079