Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagation

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Liu, Haofeng, Xu, Chenshu, Yang, Yifei, Zeng, Lihua, He, Shengfeng
Formato: Preprint
Publicado: 2024
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866910393782239232
author Liu, Haofeng
Xu, Chenshu
Yang, Yifei
Zeng, Lihua
He, Shengfeng
author_facet Liu, Haofeng
Xu, Chenshu
Yang, Yifei
Zeng, Lihua
He, Shengfeng
contents Point-based interactive editing serves as an essential tool to complement the controllability of existing generative models. A concurrent work, DragDiffusion, updates the diffusion latent map in response to user inputs, causing global latent map alterations. This results in imprecise preservation of the original content and unsuccessful editing due to gradient vanishing. In contrast, we present DragNoise, offering robust and accelerated editing without retracing the latent map. The core rationale of DragNoise lies in utilizing the predicted noise output of each U-Net as a semantic editor. This approach is grounded in two critical observations: firstly, the bottleneck features of U-Net inherently possess semantically rich features ideal for interactive editing; secondly, high-level semantics, established early in the denoising process, show minimal variation in subsequent stages. Leveraging these insights, DragNoise edits diffusion semantics in a single denoising step and efficiently propagates these changes, ensuring stability and efficiency in diffusion editing. Comparative experiments reveal that DragNoise achieves superior control and semantic retention, reducing the optimization time by over 50% compared to DragDiffusion. Our codes are available at https://github.com/haofengl/DragNoise.
format Preprint
id arxiv_https___arxiv_org_abs_2404_01050
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagation
Liu, Haofeng
Xu, Chenshu
Yang, Yifei
Zeng, Lihua
He, Shengfeng
Computer Vision and Pattern Recognition
Graphics
Human-Computer Interaction
Machine Learning
Point-based interactive editing serves as an essential tool to complement the controllability of existing generative models. A concurrent work, DragDiffusion, updates the diffusion latent map in response to user inputs, causing global latent map alterations. This results in imprecise preservation of the original content and unsuccessful editing due to gradient vanishing. In contrast, we present DragNoise, offering robust and accelerated editing without retracing the latent map. The core rationale of DragNoise lies in utilizing the predicted noise output of each U-Net as a semantic editor. This approach is grounded in two critical observations: firstly, the bottleneck features of U-Net inherently possess semantically rich features ideal for interactive editing; secondly, high-level semantics, established early in the denoising process, show minimal variation in subsequent stages. Leveraging these insights, DragNoise edits diffusion semantics in a single denoising step and efficiently propagates these changes, ensuring stability and efficiency in diffusion editing. Comparative experiments reveal that DragNoise achieves superior control and semantic retention, reducing the optimization time by over 50% compared to DragDiffusion. Our codes are available at https://github.com/haofengl/DragNoise.
title Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagation
topic Computer Vision and Pattern Recognition
Graphics
Human-Computer Interaction
Machine Learning
url https://arxiv.org/abs/2404.01050