Few-shot point cloud reconstruction and denoising via learned Guassian splats renderings and fine-tuned diffusion features

Fuente: arXiv
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Main Authors: Bonazzi, Pietro, Rakatosaona, Marie-Julie, Cannici, Marco, Tombari, Federico, Scaramuzza, Davide
Format: Preprint
Published: 2024
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author Bonazzi, Pietro
Rakatosaona, Marie-Julie
Cannici, Marco
Tombari, Federico
Scaramuzza, Davide
author_facet Bonazzi, Pietro
Rakatosaona, Marie-Julie
Cannici, Marco
Tombari, Federico
Scaramuzza, Davide
contents Existing deep learning methods for the reconstruction and denoising of point clouds rely on small datasets of 3D shapes. We circumvent the problem by leveraging deep learning methods trained on billions of images. We propose a method to reconstruct point clouds from few images and to denoise point clouds from their rendering by exploiting prior knowledge distilled from image-based deep learning models. To improve reconstruction in constraint settings, we regularize the training of a differentiable renderer with hybrid surface and appearance by introducing semantic consistency supervision. In addition, we propose a pipeline to finetune Stable Diffusion to denoise renderings of noisy point clouds and we demonstrate how these learned filters can be used to remove point cloud noise coming without 3D supervision. We compare our method with DSS and PointRadiance and achieved higher quality 3D reconstruction on the Sketchfab Testset and SCUT Dataset.
format Preprint
id arxiv_https___arxiv_org_abs_2404_01112
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Few-shot point cloud reconstruction and denoising via learned Guassian splats renderings and fine-tuned diffusion features
Bonazzi, Pietro
Rakatosaona, Marie-Julie
Cannici, Marco
Tombari, Federico
Scaramuzza, Davide
Computer Vision and Pattern Recognition
Computational Geometry
Existing deep learning methods for the reconstruction and denoising of point clouds rely on small datasets of 3D shapes. We circumvent the problem by leveraging deep learning methods trained on billions of images. We propose a method to reconstruct point clouds from few images and to denoise point clouds from their rendering by exploiting prior knowledge distilled from image-based deep learning models. To improve reconstruction in constraint settings, we regularize the training of a differentiable renderer with hybrid surface and appearance by introducing semantic consistency supervision. In addition, we propose a pipeline to finetune Stable Diffusion to denoise renderings of noisy point clouds and we demonstrate how these learned filters can be used to remove point cloud noise coming without 3D supervision. We compare our method with DSS and PointRadiance and achieved higher quality 3D reconstruction on the Sketchfab Testset and SCUT Dataset.
title Few-shot point cloud reconstruction and denoising via learned Guassian splats renderings and fine-tuned diffusion features
topic Computer Vision and Pattern Recognition
Computational Geometry
url https://arxiv.org/abs/2404.01112