Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

Fuente: arXiv
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Hauptverfasser: Meng, Jiarui, Li, Haijie, Wu, Yanmin, Gao, Qiankun, Yang, Shuzhou, Zhang, Jian, Ma, Siwei
Format: Preprint
Veröffentlicht: 2024
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author Meng, Jiarui
Li, Haijie
Wu, Yanmin
Gao, Qiankun
Yang, Shuzhou
Zhang, Jian
Ma, Siwei
author_facet Meng, Jiarui
Li, Haijie
Wu, Yanmin
Gao, Qiankun
Yang, Shuzhou
Zhang, Jian
Ma, Siwei
contents 3D Gaussian Splatting (3DGS) has significantly advanced 3D scene reconstruction and novel view synthesis. However, like Neural Radiance Fields (NeRF), 3DGS struggles with accurately modeling physical reflections, particularly in mirrors, leading to incorrect reconstructions and inconsistent reflective properties. To address this challenge, we introduce Mirror-3DGS, a novel framework designed to accurately handle mirror geometries and reflections, thereby generating realistic mirror reflections. By incorporating mirror attributes into 3DGS and leveraging plane mirror imaging principles, Mirror-3DGS simulates a mirrored viewpoint from behind the mirror, enhancing the realism of scene renderings. Extensive evaluations on both synthetic and real-world scenes demonstrate that our method can render novel views with improved fidelity in real-time, surpassing the state-of-the-art Mirror-NeRF, especially in mirror regions.
format Preprint
id arxiv_https___arxiv_org_abs_2404_01168
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting
Meng, Jiarui
Li, Haijie
Wu, Yanmin
Gao, Qiankun
Yang, Shuzhou
Zhang, Jian
Ma, Siwei
Computer Vision and Pattern Recognition
Graphics
3D Gaussian Splatting (3DGS) has significantly advanced 3D scene reconstruction and novel view synthesis. However, like Neural Radiance Fields (NeRF), 3DGS struggles with accurately modeling physical reflections, particularly in mirrors, leading to incorrect reconstructions and inconsistent reflective properties. To address this challenge, we introduce Mirror-3DGS, a novel framework designed to accurately handle mirror geometries and reflections, thereby generating realistic mirror reflections. By incorporating mirror attributes into 3DGS and leveraging plane mirror imaging principles, Mirror-3DGS simulates a mirrored viewpoint from behind the mirror, enhancing the realism of scene renderings. Extensive evaluations on both synthetic and real-world scenes demonstrate that our method can render novel views with improved fidelity in real-time, surpassing the state-of-the-art Mirror-NeRF, especially in mirror regions.
title Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2404.01168