TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving

Fuente: arXiv
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Autori principali: Zhao, Cheng, Sun, Su, Wang, Ruoyu, Guo, Yuliang, Wan, Jun-Jun, Huang, Zhou, Huang, Xinyu, Chen, Yingjie Victor, Ren, Liu
Natura: Preprint
Pubblicazione: 2024
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author Zhao, Cheng
Sun, Su
Wang, Ruoyu
Guo, Yuliang
Wan, Jun-Jun
Huang, Zhou
Huang, Xinyu
Chen, Yingjie Victor
Ren, Liu
author_facet Zhao, Cheng
Sun, Su
Wang, Ruoyu
Guo, Yuliang
Wan, Jun-Jun
Huang, Zhou
Huang, Xinyu
Chen, Yingjie Victor
Ren, Liu
contents Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with camera data. In this paper, we design a novel tightly coupled LiDAR-Camera Gaussian Splatting (TCLC-GS) to fully leverage the combined strengths of both LiDAR and camera sensors, enabling rapid, high-quality 3D reconstruction and novel view RGB/depth synthesis. TCLC-GS designs a hybrid explicit (colorized 3D mesh) and implicit (hierarchical octree feature) 3D representation derived from LiDAR-camera data, to enrich the properties of 3D Gaussians for splatting. 3D Gaussian's properties are not only initialized in alignment with the 3D mesh which provides more completed 3D shape and color information, but are also endowed with broader contextual information through retrieved octree implicit features. During the Gaussian Splatting optimization process, the 3D mesh offers dense depth information as supervision, which enhances the training process by learning of a robust geometry. Comprehensive evaluations conducted on the Waymo Open Dataset and nuScenes Dataset validate our method's state-of-the-art (SOTA) performance. Utilizing a single NVIDIA RTX 3090 Ti, our method demonstrates fast training and achieves real-time RGB and depth rendering at 90 FPS in resolution of 1920x1280 (Waymo), and 120 FPS in resolution of 1600x900 (nuScenes) in urban scenarios.
format Preprint
id arxiv_https___arxiv_org_abs_2404_02410
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving
Zhao, Cheng
Sun, Su
Wang, Ruoyu
Guo, Yuliang
Wan, Jun-Jun
Huang, Zhou
Huang, Xinyu
Chen, Yingjie Victor
Ren, Liu
Computer Vision and Pattern Recognition
Most 3D Gaussian Splatting (3D-GS) based methods for urban scenes initialize 3D Gaussians directly with 3D LiDAR points, which not only underutilizes LiDAR data capabilities but also overlooks the potential advantages of fusing LiDAR with camera data. In this paper, we design a novel tightly coupled LiDAR-Camera Gaussian Splatting (TCLC-GS) to fully leverage the combined strengths of both LiDAR and camera sensors, enabling rapid, high-quality 3D reconstruction and novel view RGB/depth synthesis. TCLC-GS designs a hybrid explicit (colorized 3D mesh) and implicit (hierarchical octree feature) 3D representation derived from LiDAR-camera data, to enrich the properties of 3D Gaussians for splatting. 3D Gaussian's properties are not only initialized in alignment with the 3D mesh which provides more completed 3D shape and color information, but are also endowed with broader contextual information through retrieved octree implicit features. During the Gaussian Splatting optimization process, the 3D mesh offers dense depth information as supervision, which enhances the training process by learning of a robust geometry. Comprehensive evaluations conducted on the Waymo Open Dataset and nuScenes Dataset validate our method's state-of-the-art (SOTA) performance. Utilizing a single NVIDIA RTX 3090 Ti, our method demonstrates fast training and achieves real-time RGB and depth rendering at 90 FPS in resolution of 1920x1280 (Waymo), and 120 FPS in resolution of 1600x900 (nuScenes) in urban scenarios.
title TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.02410