Unblind Text Inputs: Predicting Hint-text of Text Input in Mobile Apps via LLM

Fuente: arXiv
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Hauptverfasser: Liu, Zhe, Chen, Chunyang, Wang, Junjie, Chen, Mengzhuo, Wu, Boyu, Huang, Yuekai, Hu, Jun, Wang, Qing
Format: Preprint
Veröffentlicht: 2024
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author Liu, Zhe
Chen, Chunyang
Wang, Junjie
Chen, Mengzhuo
Wu, Boyu
Huang, Yuekai
Hu, Jun
Wang, Qing
author_facet Liu, Zhe
Chen, Chunyang
Wang, Junjie
Chen, Mengzhuo
Wu, Boyu
Huang, Yuekai
Hu, Jun
Wang, Qing
contents Mobile apps have become indispensable for accessing and participating in various environments, especially for low-vision users. Users with visual impairments can use screen readers to read the content of each screen and understand the content that needs to be operated. Screen readers need to read the hint-text attribute in the text input component to remind visually impaired users what to fill in. Unfortunately, based on our analysis of 4,501 Android apps with text inputs, over 0.76 of them are missing hint-text. These issues are mostly caused by developers' lack of awareness when considering visually impaired individuals. To overcome these challenges, we developed an LLM-based hint-text generation model called HintDroid, which analyzes the GUI information of input components and uses in-context learning to generate the hint-text. To ensure the quality of hint-text generation, we further designed a feedback-based inspection mechanism to further adjust hint-text. The automated experiments demonstrate the high BLEU and a user study further confirms its usefulness. HintDroid can not only help visually impaired individuals, but also help ordinary people understand the requirements of input components. HintDroid demo video: https://youtu.be/FWgfcctRbfI.
format Preprint
id arxiv_https___arxiv_org_abs_2404_02706
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Unblind Text Inputs: Predicting Hint-text of Text Input in Mobile Apps via LLM
Liu, Zhe
Chen, Chunyang
Wang, Junjie
Chen, Mengzhuo
Wu, Boyu
Huang, Yuekai
Hu, Jun
Wang, Qing
Human-Computer Interaction
Mobile apps have become indispensable for accessing and participating in various environments, especially for low-vision users. Users with visual impairments can use screen readers to read the content of each screen and understand the content that needs to be operated. Screen readers need to read the hint-text attribute in the text input component to remind visually impaired users what to fill in. Unfortunately, based on our analysis of 4,501 Android apps with text inputs, over 0.76 of them are missing hint-text. These issues are mostly caused by developers' lack of awareness when considering visually impaired individuals. To overcome these challenges, we developed an LLM-based hint-text generation model called HintDroid, which analyzes the GUI information of input components and uses in-context learning to generate the hint-text. To ensure the quality of hint-text generation, we further designed a feedback-based inspection mechanism to further adjust hint-text. The automated experiments demonstrate the high BLEU and a user study further confirms its usefulness. HintDroid can not only help visually impaired individuals, but also help ordinary people understand the requirements of input components. HintDroid demo video: https://youtu.be/FWgfcctRbfI.
title Unblind Text Inputs: Predicting Hint-text of Text Input in Mobile Apps via LLM
topic Human-Computer Interaction
url https://arxiv.org/abs/2404.02706