LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimation

Fuente: arXiv
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Main Authors: Wang, Xuecan, Xiao, Shibang, Liang, Xiaohui
Format: Preprint
Published: 2024
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author Wang, Xuecan
Xiao, Shibang
Liang, Xiaohui
author_facet Wang, Xuecan
Xiao, Shibang
Liang, Xiaohui
contents We present a lightweight solution for estimating spatially-coherent indoor lighting from a single RGB image. Previous methods for estimating illumination using volumetric representations have overlooked the sparse distribution of light sources in space, necessitating substantial memory and computational resources for achieving high-quality results. We introduce a unified, voxel octree-based illumination estimation framework to produce 3D spatially-coherent lighting. Additionally, a differentiable voxel octree cone tracing rendering layer is proposed to eliminate regular volumetric representation throughout the entire process and ensure the retention of features across different frequency domains. This reduction significantly decreases spatial usage and required floating-point operations without substantially compromising precision. Experimental results demonstrate that our approach achieves high-quality coherent estimation with minimal cost compared to previous methods.
format Preprint
id arxiv_https___arxiv_org_abs_2404_03925
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimation
Wang, Xuecan
Xiao, Shibang
Liang, Xiaohui
Computer Vision and Pattern Recognition
We present a lightweight solution for estimating spatially-coherent indoor lighting from a single RGB image. Previous methods for estimating illumination using volumetric representations have overlooked the sparse distribution of light sources in space, necessitating substantial memory and computational resources for achieving high-quality results. We introduce a unified, voxel octree-based illumination estimation framework to produce 3D spatially-coherent lighting. Additionally, a differentiable voxel octree cone tracing rendering layer is proposed to eliminate regular volumetric representation throughout the entire process and ensure the retention of features across different frequency domains. This reduction significantly decreases spatial usage and required floating-point operations without substantially compromising precision. Experimental results demonstrate that our approach achieves high-quality coherent estimation with minimal cost compared to previous methods.
title LightOctree: Lightweight 3D Spatially-Coherent Indoor Lighting Estimation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.03925