Saved in:
| Main Authors: | Barzanoff, Dennis, Asif, Amna |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2404.03951 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Understanding Currencies in Video Games: A Review
by: Asadi, Amir Reza, et al.
Published: (2022)
by: Asadi, Amir Reza, et al.
Published: (2022)
Responsible AI Governance: A Systematic Literature Review
by: Batool, Amna, et al.
Published: (2023)
by: Batool, Amna, et al.
Published: (2023)
Retail Central Bank Digital Currency: Motivations, Opportunities, and Mistakes
by: Goodell, Geoffrey, et al.
Published: (2024)
by: Goodell, Geoffrey, et al.
Published: (2024)
The Role of Spreadsheets in the Allied Irish Bank / Allfirst Currency Trading Fraud
by: Butler, Raymond J.
Published: (2009)
by: Butler, Raymond J.
Published: (2009)
Decentralized Digital Currency System using Merkle Hash Trees
by: Prabhu, Shreekanth M, et al.
Published: (2022)
by: Prabhu, Shreekanth M, et al.
Published: (2022)
Collaborative Design for Job-Seekers with Autism: A Conceptual Framework for Future Research
by: Hong, Sungsoo Ray, et al.
Published: (2024)
by: Hong, Sungsoo Ray, et al.
Published: (2024)
Functional Consistency across Retail Central Bank Digital Currency and Commercial Bank Money
by: Braine, Lee, et al.
Published: (2023)
by: Braine, Lee, et al.
Published: (2023)
A Tale of Three Location Trackers: AirTag, SmartTag, and Tile
by: Jang, HyunSeok Daniel, et al.
Published: (2025)
by: Jang, HyunSeok Daniel, et al.
Published: (2025)
Challenges for Real-Time Toxicity Detection in Online Games
by: Ng, Lynnette Hui Xian, et al.
Published: (2024)
by: Ng, Lynnette Hui Xian, et al.
Published: (2024)
Examining and Comparing the Effectiveness of Virtual Reality Serious Games and LEGO Serious Play for Learning Scrum
by: Gordillo, Aldo, et al.
Published: (2024)
by: Gordillo, Aldo, et al.
Published: (2024)
Tracking The Trackers: Commercial Surveillance Occurring on U.S. Army Networks
by: Master, Alexander, et al.
Published: (2026)
by: Master, Alexander, et al.
Published: (2026)
Real Talk, Virtual Faces: Symbolic-Semantic Discourse Geometry of Virtual and Human Influencer Audiences
by: Chaudhry, Shahram, et al.
Published: (2026)
by: Chaudhry, Shahram, et al.
Published: (2026)
The six ways to build trust and reduce privacy concern in a Central Bank Digital Currency (CBDC)
by: Zarifis, Alex, et al.
Published: (2023)
by: Zarifis, Alex, et al.
Published: (2023)
CoDesignAI: An AI-Enabled Multi-Agent, Multi-User System for Collaborative Urban Design at the Conceptual Stage
by: Zhang, Zhaoxi, et al.
Published: (2026)
by: Zhang, Zhaoxi, et al.
Published: (2026)
Illustrative Industry Architecture to Mitigate Potential Fragmentation across a Central Bank Digital Currency and Commercial Bank Money
by: Braine, Lee, et al.
Published: (2022)
by: Braine, Lee, et al.
Published: (2022)
Navigating the Conceptual Multiverse
by: Ye, Andre, et al.
Published: (2026)
by: Ye, Andre, et al.
Published: (2026)
Central Bank Digital Currencies: A Survey
by: Tang, Qifeng, et al.
Published: (2025)
by: Tang, Qifeng, et al.
Published: (2025)
Virtual Stars, Real Fans: Understanding the VTuber Ecosystem
by: Wei, Yiluo, et al.
Published: (2025)
by: Wei, Yiluo, et al.
Published: (2025)
A Large-Scale Real-World Evaluation of LLM-Based Virtual Teaching Assistant
by: Kweon, Sunjun, et al.
Published: (2025)
by: Kweon, Sunjun, et al.
Published: (2025)
On The Conceptualization and Societal Impact of Cross-Cultural Bias
by: Bhandari, Vitthal
Published: (2025)
by: Bhandari, Vitthal
Published: (2025)
Conceptualizing Trustworthiness and Trust in Communications
by: Fettweis, Gerhard P., et al.
Published: (2024)
by: Fettweis, Gerhard P., et al.
Published: (2024)
Puzzlegram: a Serious Game Designed for the Elderly in Group Settings
by: Choi, Sunny
Published: (2025)
by: Choi, Sunny
Published: (2025)
Learning Ecology with VERA Using Conceptual Models and Simulations
by: Rugaber, Spencer, et al.
Published: (2025)
by: Rugaber, Spencer, et al.
Published: (2025)
A High-performance Real-time Container File Monitoring Approach Based on Virtual Machine Introspection
by: Tan, Kai, et al.
Published: (2025)
by: Tan, Kai, et al.
Published: (2025)
Understanding the Key Factors Influencing Continued Use Intention Toward Intangible Cultural Heritage (ICH)-Themed Virtual Reality Games
by: Liu, Yuanfang, et al.
Published: (2024)
by: Liu, Yuanfang, et al.
Published: (2024)
Building Proactive and Instant-Reactive Safety Designs to Address Harassment in Social Virtual Reality
by: Liao, Zhehui, et al.
Published: (2025)
by: Liao, Zhehui, et al.
Published: (2025)
A Survey of Virtual Reality in Japan
by: Watson, Benjamin
Published: (2025)
by: Watson, Benjamin
Published: (2025)
High vs. Low AGI: Ontology and Conceptual Taxonomy for Geopolitical Coherence
by: Max, Antonio
Published: (2025)
by: Max, Antonio
Published: (2025)
Applying LLM-Powered Virtual Humans to Child Interviews in Child-Centered Design
by: Li, Linshi, et al.
Published: (2025)
by: Li, Linshi, et al.
Published: (2025)
A Turing Test for ''Localness'': Conceptualizing, Defining, and Recognizing Localness in People and Machines
by: Gao, Zihan, et al.
Published: (2025)
by: Gao, Zihan, et al.
Published: (2025)
Fuck the Algorithm: Conceptual Issues in Algorithmic Bias
by: Stinson, Catherine
Published: (2025)
by: Stinson, Catherine
Published: (2025)
Information-Backed Currency (IBC): Designing a Resilient, Transparent, and Information-Centric Monetary Ecosystem
by: Shukla, Lalit Kumar
Published: (2025)
by: Shukla, Lalit Kumar
Published: (2025)
The Currency of Truth
by: Chua, Emily H. C.
Published: (2023)
by: Chua, Emily H. C.
Published: (2023)
Conceptualizing Smart City Applications: Requirements, Architecture, Security Issues and Emerging Trends
by: Haque, A. K. M. Bahalul, et al.
Published: (2025)
by: Haque, A. K. M. Bahalul, et al.
Published: (2025)
The AI Pyramid A Conceptual Framework for Workforce Capability in the Age of AI
by: Khatri, Alok, et al.
Published: (2026)
by: Khatri, Alok, et al.
Published: (2026)
A Conceptual Framework for AI-based Decision Systems in Critical Infrastructures
by: Leyli-abadi, Milad, et al.
Published: (2025)
by: Leyli-abadi, Milad, et al.
Published: (2025)
M3Hop-CoT: Misogynous Meme Identification with Multimodal Multi-hop Chain-of-Thought
by: Kumari, Gitanjali, et al.
Published: (2024)
by: Kumari, Gitanjali, et al.
Published: (2024)
Inclusive Learning Analytics with Embedded Data Comics: A Conceptual Framework for Public Understanding of AI Ethics
by: Wei, Mengyi, et al.
Published: (2026)
by: Wei, Mengyi, et al.
Published: (2026)
First Contact with Dark Patterns and Deceptive Designs in Chinese and Japanese Free-to-Play Mobile Games
by: Zhang, Gloria Xiaodan, et al.
Published: (2025)
by: Zhang, Gloria Xiaodan, et al.
Published: (2025)
Design Guidelines for Game-Based Refresher Training of Community Health Workers in Low-Resource Contexts
by: Majhi, Arka, et al.
Published: (2026)
by: Majhi, Arka, et al.
Published: (2026)
Similar Items
-
Understanding Currencies in Video Games: A Review
by: Asadi, Amir Reza, et al.
Published: (2022) -
Responsible AI Governance: A Systematic Literature Review
by: Batool, Amna, et al.
Published: (2023) -
Retail Central Bank Digital Currency: Motivations, Opportunities, and Mistakes
by: Goodell, Geoffrey, et al.
Published: (2024) -
The Role of Spreadsheets in the Allied Irish Bank / Allfirst Currency Trading Fraud
by: Butler, Raymond J.
Published: (2009) -
Decentralized Digital Currency System using Merkle Hash Trees
by: Prabhu, Shreekanth M, et al.
Published: (2022)