SpatialTracker: Tracking Any 2D Pixels in 3D Space

Fuente: arXiv
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Main Authors: Xiao, Yuxi, Wang, Qianqian, Zhang, Shangzhan, Xue, Nan, Peng, Sida, Shen, Yujun, Zhou, Xiaowei
Format: Preprint
Published: 2024
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author Xiao, Yuxi
Wang, Qianqian
Zhang, Shangzhan
Xue, Nan
Peng, Sida
Shen, Yujun
Zhou, Xiaowei
author_facet Xiao, Yuxi
Wang, Qianqian
Zhang, Shangzhan
Xue, Nan
Peng, Sida
Shen, Yujun
Zhou, Xiaowei
contents Recovering dense and long-range pixel motion in videos is a challenging problem. Part of the difficulty arises from the 3D-to-2D projection process, leading to occlusions and discontinuities in the 2D motion domain. While 2D motion can be intricate, we posit that the underlying 3D motion can often be simple and low-dimensional. In this work, we propose to estimate point trajectories in 3D space to mitigate the issues caused by image projection. Our method, named SpatialTracker, lifts 2D pixels to 3D using monocular depth estimators, represents the 3D content of each frame efficiently using a triplane representation, and performs iterative updates using a transformer to estimate 3D trajectories. Tracking in 3D allows us to leverage as-rigid-as-possible (ARAP) constraints while simultaneously learning a rigidity embedding that clusters pixels into different rigid parts. Extensive evaluation shows that our approach achieves state-of-the-art tracking performance both qualitatively and quantitatively, particularly in challenging scenarios such as out-of-plane rotation.
format Preprint
id arxiv_https___arxiv_org_abs_2404_04319
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SpatialTracker: Tracking Any 2D Pixels in 3D Space
Xiao, Yuxi
Wang, Qianqian
Zhang, Shangzhan
Xue, Nan
Peng, Sida
Shen, Yujun
Zhou, Xiaowei
Computer Vision and Pattern Recognition
Recovering dense and long-range pixel motion in videos is a challenging problem. Part of the difficulty arises from the 3D-to-2D projection process, leading to occlusions and discontinuities in the 2D motion domain. While 2D motion can be intricate, we posit that the underlying 3D motion can often be simple and low-dimensional. In this work, we propose to estimate point trajectories in 3D space to mitigate the issues caused by image projection. Our method, named SpatialTracker, lifts 2D pixels to 3D using monocular depth estimators, represents the 3D content of each frame efficiently using a triplane representation, and performs iterative updates using a transformer to estimate 3D trajectories. Tracking in 3D allows us to leverage as-rigid-as-possible (ARAP) constraints while simultaneously learning a rigidity embedding that clusters pixels into different rigid parts. Extensive evaluation shows that our approach achieves state-of-the-art tracking performance both qualitatively and quantitatively, particularly in challenging scenarios such as out-of-plane rotation.
title SpatialTracker: Tracking Any 2D Pixels in 3D Space
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.04319