WebXR, A-Frame and Networked-Aframe as a Basis for an Open Metaverse: A Conceptual Architecture
Fuente:
arXiv
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| Autor principal: | |
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| Formato: | Preprint |
| Publicado: |
2024
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| _version_ | 1866916306686574592 |
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| author | Macario, Giuseppe |
| author_facet | Macario, Giuseppe |
| contents | This work proposes a WebXR-based cross-platform conceptual architecture, leveraging the A-Frame and Networked-Aframe frameworks, in order to facilitate the development of an open, accessible, and interoperable metaverse. By introducing the concept of spatial web app, this research contributes to the discourse on the metaverse, offering an architecture that democratizes access to virtual environments and extended reality through the web, and aligns with Tim Berners-Lee's original vision of the World Wide Web as an open platform in the digital realm. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2404_05317 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | WebXR, A-Frame and Networked-Aframe as a Basis for an Open Metaverse: A Conceptual Architecture Macario, Giuseppe Computer Vision and Pattern Recognition Graphics Human-Computer Interaction Multimedia This work proposes a WebXR-based cross-platform conceptual architecture, leveraging the A-Frame and Networked-Aframe frameworks, in order to facilitate the development of an open, accessible, and interoperable metaverse. By introducing the concept of spatial web app, this research contributes to the discourse on the metaverse, offering an architecture that democratizes access to virtual environments and extended reality through the web, and aligns with Tim Berners-Lee's original vision of the World Wide Web as an open platform in the digital realm. |
| title | WebXR, A-Frame and Networked-Aframe as a Basis for an Open Metaverse: A Conceptual Architecture |
| topic | Computer Vision and Pattern Recognition Graphics Human-Computer Interaction Multimedia |
| url | https://arxiv.org/abs/2404.05317 |