Reconstructing Topology-Consistent Face Mesh by Volume Rendering from Multi-View Images

Fuente: arXiv
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Main Authors: Wang, Yating, Yi, Ran, Lei, Xiaoning, Fan, Ke, Hao, Jinkun, Ma, Lizhuang
Format: Preprint
Published: 2024
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author Wang, Yating
Yi, Ran
Lei, Xiaoning
Fan, Ke
Hao, Jinkun
Ma, Lizhuang
author_facet Wang, Yating
Yi, Ran
Lei, Xiaoning
Fan, Ke
Hao, Jinkun
Ma, Lizhuang
contents Industrial 3D face assets creation typically reconstructs topology-consistent face meshes from multi-view images for downstream production. However, high-quality reconstruction usually requires manual processing or specific capture settings. Recently NeRF has shown great advantages in 3D reconstruction, by representing scenes as density and radiance fields and utilizing neural volume rendering for novel view synthesis. Inspired by this, we introduce a novel method which combines explicit mesh with neural volume rendering to optimize geometry of an artist-made template face mesh from multi-view images while keeping the topology unchanged. Our method derives density fields from meshes using distance fields as an intermediary and encodes radiance field in compact tri-planes. To improve convergence, several adaptions tailored for meshes are introduced to the volume rendering. Experiments demonstrate that our method achieves superior reconstruction quality compared to previous approaches, validating the feasibility of integrating mesh and neural volume rendering.
format Preprint
id arxiv_https___arxiv_org_abs_2404_05606
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Reconstructing Topology-Consistent Face Mesh by Volume Rendering from Multi-View Images
Wang, Yating
Yi, Ran
Lei, Xiaoning
Fan, Ke
Hao, Jinkun
Ma, Lizhuang
Computer Vision and Pattern Recognition
Industrial 3D face assets creation typically reconstructs topology-consistent face meshes from multi-view images for downstream production. However, high-quality reconstruction usually requires manual processing or specific capture settings. Recently NeRF has shown great advantages in 3D reconstruction, by representing scenes as density and radiance fields and utilizing neural volume rendering for novel view synthesis. Inspired by this, we introduce a novel method which combines explicit mesh with neural volume rendering to optimize geometry of an artist-made template face mesh from multi-view images while keeping the topology unchanged. Our method derives density fields from meshes using distance fields as an intermediary and encodes radiance field in compact tri-planes. To improve convergence, several adaptions tailored for meshes are introduced to the volume rendering. Experiments demonstrate that our method achieves superior reconstruction quality compared to previous approaches, validating the feasibility of integrating mesh and neural volume rendering.
title Reconstructing Topology-Consistent Face Mesh by Volume Rendering from Multi-View Images
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.05606