Convergence to Nash Equilibrium and No-regret Guarantee in (Markov) Potential Games

Fuente: arXiv
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Main Authors: Dong, Jing, Wang, Baoxiang, Yu, Yaoliang
Format: Preprint
Published: 2024
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author Dong, Jing
Wang, Baoxiang
Yu, Yaoliang
author_facet Dong, Jing
Wang, Baoxiang
Yu, Yaoliang
contents In this work, we study potential games and Markov potential games under stochastic cost and bandit feedback. We propose a variant of the Frank-Wolfe algorithm with sufficient exploration and recursive gradient estimation, which provably converges to the Nash equilibrium while attaining sublinear regret for each individual player. Our algorithm simultaneously achieves a Nash regret and a regret bound of $O(T^{4/5})$ for potential games, which matches the best available result, without using additional projection steps. Through carefully balancing the reuse of past samples and exploration of new samples, we then extend the results to Markov potential games and improve the best available Nash regret from $O(T^{5/6})$ to $O(T^{4/5})$. Moreover, our algorithm requires no knowledge of the game, such as the distribution mismatch coefficient, which provides more flexibility in its practical implementation. Experimental results corroborate our theoretical findings and underscore the practical effectiveness of our method.
format Preprint
id arxiv_https___arxiv_org_abs_2404_06516
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Convergence to Nash Equilibrium and No-regret Guarantee in (Markov) Potential Games
Dong, Jing
Wang, Baoxiang
Yu, Yaoliang
Computer Science and Game Theory
Machine Learning
In this work, we study potential games and Markov potential games under stochastic cost and bandit feedback. We propose a variant of the Frank-Wolfe algorithm with sufficient exploration and recursive gradient estimation, which provably converges to the Nash equilibrium while attaining sublinear regret for each individual player. Our algorithm simultaneously achieves a Nash regret and a regret bound of $O(T^{4/5})$ for potential games, which matches the best available result, without using additional projection steps. Through carefully balancing the reuse of past samples and exploration of new samples, we then extend the results to Markov potential games and improve the best available Nash regret from $O(T^{5/6})$ to $O(T^{4/5})$. Moreover, our algorithm requires no knowledge of the game, such as the distribution mismatch coefficient, which provides more flexibility in its practical implementation. Experimental results corroborate our theoretical findings and underscore the practical effectiveness of our method.
title Convergence to Nash Equilibrium and No-regret Guarantee in (Markov) Potential Games
topic Computer Science and Game Theory
Machine Learning
url https://arxiv.org/abs/2404.06516